Tainted Grail: The Fall of Avalon

Tainted Grail: The Fall of Avalon

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How does this game perform on Steam Deck
Store says it is steam verified. But how is the performance on the steam deck? Can anyone tell me?
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Showing 1-6 of 6 comments
schicic May 27 @ 2:44am 
Anyone know?
zpc May 27 @ 2:46am 
Considering that the devs added a SteamDeck optimisation pass on their post-release roadmap (see release news) it might not be good yet.
Kosevich May 27 @ 3:16am 
First map is good. After arriving on main land using boat it's toasted.
https://steamcommunity.com/app/1466060/discussions/0/591772149598979012/
Originally posted by Kosevich:
First map is good. After arriving on main land using boat it's toasted.
https://steamcommunity.com/app/1466060/discussions/0/591772149598979012/
Oh that sucks. I've been playing in the first area for like 15 hrs and was thinking the game would be serviceable all the way through. Guess I'll find out before long.
This on Steam Deck? Lololol, no I gues. Unity Engine is like always hunger, but mediocre artist, needs a lot, gives meh quality.

I tried game on Radeon 780M iGPU, quite faster igraphic than one in Steam Deck and its running so so (around 35FPS, low details) on main map, if you downscale to 800p, no chance get close to 60FPS. Only dungeons runs better.
Seems playable to me with dynamic resolution enabled. I'm playing mage/summoner, most summons except wolves work fine, but these furries hit FPS pretty hard. Also, due to DR, in some places "ghosting" can be pretty strong, for ex. crabs on the beaches. But overall I've explored almost whole Horns region and it was fine
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Showing 1-6 of 6 comments
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