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But the biggest thing about the stat? Its clear flat Mana and stamina reduction, I doubt anyone will get to 100+ *yes stats go beyond 100+* in any stat in a normal play thru unless they invest in that stat and that stat only, and I guess grind alot, but 101 practicality gave me infinite mana and stamina. Running wont drain it, blocking wont drain it, obviously the stats that do give more mana, stamina, and regens have other benefits too but yea, you actually can achieve that.
I am hoping the devs will do alot of rebalancing when it comes to stats, and make stat requirements for equipment much higher. I think people got to about lv 50ish doing all of act 1? I suspect if your a completionist and tend to grind respawns to be prepared better, especially on Survival difficulty, players would reach lv 120+ by the end of Act 3 at least.
And ofc you get stats and skill points from quests and consumables as well. You really can build to be whatever you want in this game. The power ceiling is extremely high, and it can take alot to render enemies helpless, assuming they balance things properly.
Why likely ill wait till V1.02 or even V1.03, not just for optimization and bug fixes, but in the hopes a good modder creates a rebalancing gameplay overhaul if the game needs it, and another modder makes enemies more aggressive.