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Αναφορά προβλήματος μετάφρασης
When you return to the circle to cleanse it, if you decide to attack the ent chick instead of sacrificing Drest the game doesn't trigger combat. Your weapons return to the screen, and any summons you have out wander around, and fire still flickers. This would indicate the game is not frozen, but a script/trigger to initiate combat hasn't been processed. All user input is ignored, so you must alt-f4 to reload the game.
he stops asking for more after 10 -11 items
NPC's using one voice actor one line, a different voice actor in the next, then back to the first voice actor the line after, or just straight not saying a line at all, then saying the next line fine.
no map inside poi? with dark maze like locations this is a pita
compass only shows 'tracked' quests and not all you have in the questlog? why?
the bloody action key pulls your weapon and strikes with one press, like really? the same key to progress dialogue pulls your weapon and strikes????
you can swim up and swim down both of the waterfalls to the north of the deserted settlement
don't get me started on the NPC's mouths not following the dialogue, or going into a T pose when stunned...
Also selling things and after it sells and disappears your mouse is over a new item, it isn't showing the correct item it is hovering over.
2.Opening whatever menus makes the game prone to CTDs;
3.Running around makes the game prone to CTDs;
4.And finally i crashed while attacking/blocking/parrying 5 times;
5.Effing around settings did not help either, especially the thread count (oh boy i was so wrong on this one);
6. Jokingly turned off the "collect data" but it seems i angered the game and now it crashes even more frequently than before? Might be hallucinating on this one tho.
This happened to me on my first playthrough. 2nd playthrough and he is asleep and wont wake up.
In the "All along the Watchtower" quest one of zombies after bow shot stretched all over the place (and cpu spikes but game not crashed). I cant find body with last tag and cant complete quest. Is this any "rest quest" feature?
you need to pick the third option, not that it was funny, and not that you are pissed at it, and if you don't get it right first time you are locked out
they have locked the game down only to the horns now, so none of the quests that need you to leave through either of the gates to the north can be completed, you would think they would tell you when you get to that point as they do with the other quests "will be availble in the full game" but this is so far down my gripe list that i'd rather they fix other stuff first