Tainted Grail: The Fall of Avalon

Tainted Grail: The Fall of Avalon

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Some issues I've noticed so far. Voices missing, bright objects at night and huge hitboxes.
Hello, loving the game. Been a lot of fun so far, I'm playing on Ubuntu with the Proton Experimental compatibility layer and it's been working fantastic. I've got the game visuals all maxed out although I have noticed some oddities like it's really hard to see what's going on most of the time because there are so many shadows but I think that's more of an art direction thing, not enough ambient light. A lot of modern games have started doing this after Far Cry 2. I just cranked the brightness up way past where it recommends and now daytime actually feels like daytime and I can actually see at night. I've noticed some of the pillars at the gateways to the keep seem to be bright at night though I'm guessing that's a bug.

Also the archery instructor NPC in the outer keep area is missing his voice lines, I'm only getting text for him. There is a man fishing in the village that has the same thing, no dialog and no voice acting. I've also noticed that the quest finished sound will cut off the captains dialog sometimes.

Quite a lot of doors in the village don't have any prompts so I'm guessing that area is just not finished?

Oh also the hit boxes on things are HUGE, I was trying to shoot a monster in the crypt (and have seen it elsewhere also) and just kept shooting the wall.

Arrows stuck in air:
https://i.imgur.com/xUJ6fs2.png

Really bright pillars:
https://i.imgur.com/XZgkgr8.png
Date Posted: Dec 30, 2024 @ 12:36pm
Posts: 0