Tainted Grail: The Fall of Avalon

Tainted Grail: The Fall of Avalon

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702frosty Aug 13, 2024 @ 3:23pm
Upgrading weapons
Before the update there was a limited number of sharpening stones but guaranteed upgrades so you could choose a specific few weapons and power them up.

Now, we have this mmo chance to upgrade system where I am gambling a limited resource in the hopes of getting an upgrade. I don't think the developers have added a way to farm them. ( Also, I know I could reload saves till it upgrades.)

In the end, I preferred the old system as the new one doesn't feel appropriate for this style of game. Other than this, I have been enjoying the new update!
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Showing 1-6 of 6 comments
John Smith Aug 23, 2024 @ 4:08pm 
Yeah, the upgrade system really sucks. Also, super unrealistic...? What kind of blacksmith takes your money, fails the job and then just...keeps your money anyway?

I also must've save scummed 20 times with a 25% chance, still no dice. Not sure if that was bugged, honestly.
Last edited by John Smith; Aug 23, 2024 @ 4:08pm
My Right Toe Aug 24, 2024 @ 2:50am 
I don't really see the point of upgrading weapons because as far as I can tell it only adds one damage, but I might be missing something.
Last edited by My Right Toe; Aug 24, 2024 @ 2:50am
Bandy Aug 25, 2024 @ 7:16am 
Originally posted by John Smith:
Yeah, the upgrade system really sucks. Also, super unrealistic...? What kind of blacksmith takes your money, fails the job and then just...keeps your money anyway? ...
You clearly are not part of the home owners 'club', count your self lucky?
Sometimes it is a crap shoot... But regardless, yeah seems justified to just save scum when using limited resource(s) to upgrade.
swillfly Aug 28, 2024 @ 2:48am 
Originally posted by My Right Toe:
I don't really see the point of upgrading weapons because as far as I can tell it only adds one damage, but I might be missing something.

The +1 (or +2, +3, etc.) is just a description that whatever has been improved once (or twice, three times, etc.) The bonus damage is much more than just one point damage per upgrade chance. But you will need to re-load a save game a Lot to get a successful upgrade.

The folks above complaining about paying the blacksmith to fail whatever upgrade are absolutely justified in their complaints.

The current gameplay mechanic upgrade system FAILS 100%.

*IF* the game used some kind of NPC-Player relationship friendliness gauge to determine relations, quality of service provided, dialog options, etc. then the current upgrade gameplay experience would make sense . . . but it does not currently.

Devs: Please Fix This!!
wolfsmile1966 Aug 28, 2024 @ 6:08am 
agreed the upgrade system needs work.
My Right Toe Aug 28, 2024 @ 11:27am 
Originally posted by swillfly:
Originally posted by My Right Toe:
I don't really see the point of upgrading weapons because as far as I can tell it only adds one damage, but I might be missing something.

The +1 (or +2, +3, etc.) is just a description that whatever has been improved once (or twice, three times, etc.) The bonus damage is much more than just one point damage per upgrade chance. But you will need to re-load a save game a Lot to get a successful upgrade.

The folks above complaining about paying the blacksmith to fail whatever upgrade are absolutely justified in their complaints.

The current gameplay mechanic upgrade system FAILS 100%.

*IF* the game used some kind of NPC-Player relationship friendliness gauge to determine relations, quality of service provided, dialog options, etc. then the current upgrade gameplay experience would make sense . . . but it does not currently.

Devs: Please Fix This!!
I know that the +1 is the number of times it's been upgraded but the damage numbers only shift up by one, that is why I said it adds one damage because as far as I can tell that is what it does.
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Showing 1-6 of 6 comments
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Date Posted: Aug 13, 2024 @ 3:23pm
Posts: 6