Tainted Grail: The Fall of Avalon

Tainted Grail: The Fall of Avalon

Statistiche:
How do autofill slots work?
When i click the slot there is no option to add anything.
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It's broken. It is supposed to select input from your "food" category, but apparently doesn't recognise any of the objects in there as elgible. My guess: Another unintended consequence of the introduction of crafting quality. Now all food you make has some quality modifier attached to it, which technically makes it a different item from the staple food items, so the filter for this autofill slot doesn't include it.
Ultima modifica da Iskar; 4 lug 2024, ore 10:22
The "quality" aspect is feature-creep at its worst. No need for it. Right now, there are way too many food recipes. Cut down the recipes to about 25% of current. We dont need all these types of fish, or this many vegetables. No need for absolute realism.
Autofill works with experimental food.
Messaggio originale di griffonwing:
The "quality" aspect is feature-creep at its worst. No need for it. Right now, there are way too many food recipes. Cut down the recipes to about 25% of current. We dont need all these types of fish, or this many vegetables. No need for absolute realism.
While calling out "feature creep at its worst" is a rather dramatic take, I agree that too many silly food ingredient combinations make functional 'recipes'. Many combinations I've tried just for a should result in "inedible slop".
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Data di pubblicazione: 2 lug 2024, ore 8:03
Messaggi: 4