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If I didn't know any better...
A year without any ACTUAL story progression is a BAD SIGN, and a red flag.
Doesn't matter if its a small team, that's an excuse. Doesn't matter if the budget is small that's another excuse.
Stop defending bad development standards.
And if you wanna see content/story upgrades you can also read about the upcoming region they are currently working on in those devlog notes.
Story is literally the last thing you want to focus work on because it relies on all of the underlying things to work. If you do the story and then fix up gameplay you end up having to rework things that no longer work with your new gameplay.
But even pure back end work is definitely far from meaningless for most players. As that’s mostly where optimization comes from. Doing something in a cheaper/easier way without looking worse for the player.
Thats not defending bad dev standards, thats literally how developing games works.
Sure, there are lots of philosophies regarding game update frequency, devlog frequency and transparency about progress that you can debate, but fundamentally this is pretty standard.
And, game development is very time consuming these days. I always said that graphics are kind of secondary, but, unfortunately, people these days disagree, so they have to put a lot of effort in texturing, making assets and models, and animations.
i have still fps issues with my 6750xt card on full hd with fsr?how
there are still some buggy quests
there is still only 1 chapter playable
after 1year+