The Crust

The Crust

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ictoos Sep 16, 2024 @ 11:29am
Research
I'm overall enjoying the game, but research is a bit of a pain.

There should be an ability to create research labs or contract for research more easily. I see the contracts that give research, but the mechanism is difficult.

Additionally, one the global map, it will say "Research Required" but doesn't specify WHAT research. Of the site? In the lab? What research?

ALSO, I'm never a fan of "Mark II, Mark III" etc on tech- they are buffs. I'd rather a mechanism that allows me to invest in tech to improve it without claiming its new tech.

Good so far, but improve the research.
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Showing 1-9 of 9 comments
Almasty Sep 16, 2024 @ 11:39am 
Once you build the colonist base, you can build labs.

When it says research required. that means you must research what you just tried to build. The research tree shows what research is available. All research is done through the lab icon.

Do the tutorial. Pay attention to what it is teaching you. You just might learn somethings and answer your own questions.

Cheers
Last edited by Almasty; Sep 16, 2024 @ 1:47pm
Arc Sep 17, 2024 @ 2:26am 
Exploring stuff with your rovers gives you boosts to research points and the mechanic of how to set up expeditions is explained rather well in the tutorial.
Selecting certain contracts gives you boosts and then you can buy research points (albeit it's quite the waste imo) on top of that.

For optimal research you want to hire research colonists and a lot of them as soon as possible and build labs to speed it up even more.
The entire mechanic with colonist is WIP and it shows since you can't lay-off people so they will be just there entirely worthless in late game, consuming resources.

Colonist engineers and botanists will significantly speed up resource crafting for higher tier materials also.
ictoos Sep 17, 2024 @ 7:52am 
Almasty: Did play the tutorial and "Green": research was easier to come by in that. Not sure why not so in the sandbox. Appreciate the answer, perhaps not so much the snark, but thanks all the same.

Arc: Thanks!
Last edited by ictoos; Sep 17, 2024 @ 7:52am
Almasty Sep 17, 2024 @ 11:52am 
Sorry,

Tutorials are always easier than the game. Every game I have ever played, the tutorials were easier. If they were hard, lots of people wouldn't bother playing it.

Take rover or more than one rover and explore/scan moon. Rovers give some orange and blue research while they are moving. Supply material needs to POI's found with rover, they give research points. Late game as of now, I have over 17000 of each color and nothing to research just from completing the POI needs.
If you can afford it buying the research needs can help speed up the research. Think of it as a boost. And also if you don't have green is better to buy it than not get research done.

Build the colonist base even if you don't plan on getting colonist for awhile. Build the labs. they give some research point just for having them. Every little bit helps in the long run. You can also build a room 7x5(or what ever size you want), one single door and electrical panel. and drop small cpu's in. Fill it completely. You get 10 cpu for each one, I have never had a cpu break down. That will help with cpu needs. Don't need colonist to run cpu room.

In Sandbox, you are more on your own, even if you accept Crust help. You don't get all the broken buildings to scrap for materials. I have played it both ways. with all the help and with none. Just takes longer to get the truck and rover when played extreme hard. But is doable.

Hope this helps

Cheers
Last edited by Almasty; Sep 17, 2024 @ 11:55am
Treveri Dec 28, 2024 @ 8:43am 
This research points crap is ruining the game for me ... period. I don't completely understand it and of course you always run out before you're really in a position to generate it.

I fully understand that if you are in a position to pump hours into this game and learning it so you completely completely understand it, research is not a issue, but as a new player trying to learn the game it's ♥♥♥♥♥♥♥♥.

I really want to just throw my hands up and call it done ... its not worth the frustration of having to much time invested in a given mission to find out its broken. I haven't because I keep hoping this is going to be a good game. But right now I am completely BS on this!!!
sgt.greywar Dec 28, 2024 @ 12:25pm 
Originally posted by Treveri:
This research points crap is ruining the game for me ... period. I don't completely understand it and of course you always run out before you're really in a position to generate it.

I fully understand that if you are in a position to pump hours into this game and learning it so you completely completely understand it, research is not a issue, but as a new player trying to learn the game it's ♥♥♥♥♥♥♥♥.

I really want to just throw my hands up and call it done ... its not worth the frustration of having to much time invested in a given mission to find out its broken. I haven't because I keep hoping this is going to be a good game. But right now I am completely BS on this!!!
How did you watch the 60 seconds of tutorial and not grasp this?

Being honest it is NOT complex.
Treveri Dec 28, 2024 @ 12:51pm 
Hey! I don't remember seeing a 60 second tutorial on it you %%%, and don't F'ing come in here insinuating I'm lying!!! What are you 12?
sgt.greywar Dec 28, 2024 @ 12:58pm 
Originally posted by Treveri:
Hey! I don't remember seeing a 60 second tutorial on it you %%%, and don't F'ing come in here insinuating I'm lying!!! What are you 12?
Dude. you are the guy whining about a system with exactly 3 components after skipping the tutorial explaining the aforementioned 3 components.

One of us is indeed being wildly immature.


Go actually watch the tutorial demo and the tooltips the game literally has built right in to explain the very straightforward system you "completely don't understand".


That said, this sort of game may simply not be something you like or ever will enjoy if the mystery of a tech tree escapes you.


This is not saying "git gud" but rather "git baseline literacy".
satans_favourite Dec 29, 2024 @ 7:00am 
the easyest way to get research points is to select contract that give the right kind of research that you need. on almost all contracts you can make good money, even when you have to buy the items the contract demands. and keep in mind, research is ment to go slow. so you can adjust base build to new options. its a slow game. enjoy the progress.
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Date Posted: Sep 16, 2024 @ 11:29am
Posts: 9