The Crust

The Crust

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Brodaty Jul 15, 2024 @ 6:52am
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Harsh start and a bit some idiotisms
Unfortunately, the beginning of the game is quite irritating, so I can warn those who plan to buy it. We can't get steel easily at the beginning of the game. And this is needed for practically everything. The introductory tutorial ends with 4 clicks in an already quite advanvced factory and unfortunately it does not explain in any way how to obtain steel.

This is needed for power lines and for repairing buildings that are falling apart.
If you can't figure out what the authors had in mind when making their game and the cycle in which you're supposed to reach steel production, you'll have to start the game several times to try to figure it out. We do not produce other raw materials because we do not have steel. We don't have steel because the factory producing the previous raw materials requires steel for repairs. We don't have steel because the factory producing the previous raw materials doesn't work because we don't have steel. If we fall into such a hole of ♥♥♥♥♥♥♥♥, the only way out is to start over.

And to complete this merry-go-round of idiocy. To repair the oxide processing plant from which we make steel, we need concrete. To have concrete we have to have steel, because the concrete factory broke down within a few minutes of the game and requires steel to repair. If you want to replace broken concrate factory you need steel that you don't have and you can't produce. I don't have energy during the night, despite I've batteries ready to sustain my factory for next century...
What do you not understand? :)

Conveyor belt markers - barely visable grey-black icon on a black conveyor. Who designed this piece of ♥♥♥♥?! Many of these conveyor belts are built without your knowledge or consent, and then you wonder where it came from. Why? Because when you create a conveyor belt in one place, the game "suggests" you to build it in another place. You click build and without realizing it, a conveyor belt suddenly appears off the screen, in a different place.

Another thing - some options we can close by right click, but there's also right click-menu. And what? And imagine you made a missclick on the building and asked bots to dismantle factory. You can't unclick, undone, cancel it. AND WHAT SPEEDS UP this carousel, you have to delete conveyors connected to this factory to place it again in the same place.

Guys, srsly... PLAY or own game sometimes. The Crust seems to be made by people that only played endgame of their own game without looking how it feels at the start. It would be much better to have keybinds and shortcuts rather than right-click menu that very often cause missclicks and require another boring not-needed animation to open this menu.
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Showing 1-15 of 41 comments
Ion Halo Jul 15, 2024 @ 6:55am 
Skill issue imo
Frogkiller Jul 15, 2024 @ 7:08am 
Git gud.
resonance Jul 15, 2024 @ 7:46am 
Take contract choice and use market to buy steel, or research market (social) and buy steel. It is pretty cheap.
Artillery Horse Jul 15, 2024 @ 8:00am 
Originally posted by Frogkiller:
Git gud.

The op has good points, what do you mean fool?
Brodaty Jul 15, 2024 @ 8:04am 
Originally posted by resonance:
Take contract choice and use market to buy steel, or research market (social) and buy steel. It is pretty cheap.
So, we are going with another idiotism - factory with lower tier is repaired by resource of higher tier.

So, example: parts factory must be repaired by small green microchips. Something you can't achieve early.
And if you want to build small green microchips factory you need this previous factory that is... broken... :) Of course, you can purchase stuff from the market. And have always that "needed" resource saved for repairs. But whole this system is designed like driving BMW on highway with hand brake ON.
Ion Halo Jul 15, 2024 @ 8:10am 
Originally posted by Brodaty:
Originally posted by resonance:
Take contract choice and use market to buy steel, or research market (social) and buy steel. It is pretty cheap.
So, we are going with another idiotism - factory with lower tier is repaired by resource of higher tier.

So, example: parts factory must be repaired by small green microchips. Something you can't achieve early.
And if you want to build small green microchips factory you need this previous factory that is... broken... :) Of course, you can purchase stuff from the market. And have always that "needed" resource saved for repairs. But whole this system is designed like driving BMW on highway with hand brake ON.

With all due respect, sir, this is the ruleset of the video game you are writing literal paragraphs about. A little stoicism and some "can-do" attitude can go a long way.
Brodaty Jul 15, 2024 @ 8:15am 
Originally posted by The (John) Candy:
Originally posted by Brodaty:
tldr
Sir, I cleary know that we are in the internet, and being edgy here is very common thing. Just try to realise that pointing out badly designed mechanics are sometimes valuable for making things better. Just grow some balls and deal with it :)
You can say the same to me, but well, you have to pay for this game. I don't :*
Last edited by Brodaty; Jul 15, 2024 @ 8:15am
Baron de Marsac Jul 15, 2024 @ 8:25am 
It's an engineers life, fixing things. Harsh workplace conditions do not ask if you are ready for the trouble to deal with.
Watch Space:1999 (with a moon base) for inspiration.
Ion Halo Jul 15, 2024 @ 8:36am 
Originally posted by Brodaty:
Originally posted by The (John) Candy:
Sir, I cleary know that we are in the internet, and being edgy here is very common thing. Just try to realise that pointing out badly designed mechanics are sometimes valuable for making things better. Just grow some balls and deal with it :)
You can say the same to me, but well, you have to pay for this game. I don't :*

Textbook projection.
J.L.Picard Jul 15, 2024 @ 8:40am 
Originally posted by Brodaty:
Originally posted by resonance:
Take contract choice and use market to buy steel, or research market (social) and buy steel. It is pretty cheap.
So, we are going with another idiotism - factory with lower tier is repaired by resource of higher tier.

So, example: parts factory must be repaired by small green microchips. Something you can't achieve early.
And if you want to build small green microchips factory you need this previous factory that is... broken... :) Of course, you can purchase stuff from the market. And have always that "needed" resource saved for repairs. But whole this system is designed like driving BMW on highway with hand brake ON.
Exactly.
Moreover, in the game we want to build and produce, not buy materials.

I will wait for the promised video on your channel, then I will decide to buy it.
And at this moment I'm a little confused.
Brodaty Jul 15, 2024 @ 9:06am 
Originally posted by J.L.Picard:
Originally posted by Brodaty:
tldr.

Another thing. You can build advanced rafinery that produces all kinds of ores from "main ore".
But outputs are not marked, which one is which... ;) here - https://imgur.com/a/zCgiW0t - example. When you build this building you can see marked outputs, but if you place it and want to connect convs, there's no info. Maybe it depends on you, maybe not. Who knows. It only shows connections if you mouseover on the building, but not when you want to place convs around... It's so messing and misleading that I can't imagine.
As I said, devs played probably very advanced saves and did not played their own game from perspective of newcomer.
Last edited by Brodaty; Jul 15, 2024 @ 9:08am
sgt.greywar Jul 15, 2024 @ 9:28am 
Yeah... judging by the reviews, threads like these, and the EXTREMELY defensive/toxic fanbois I think this one gets a pass from me for now. Maybe I will check in on it in a year or 2.

On sale.

Thanks for the early game review OP
Shaker Jul 15, 2024 @ 9:30am 
The beard is always right. They didn't play their game.
Grandpa Jul 15, 2024 @ 9:38am 
Yes thank you OP, fanbois are not known for giving trustworthy reviews, I too will pass on this game for now.
Serafine Jul 15, 2024 @ 9:41am 
I don't see an issue with having to buy some resources from the market because you cannot produce them yourself, IF it is either obvious or properly explained.

Against the Storm for example constantly has you buy resources from traders you cannot produce yourself, sometimes as basic as food (especially when you're on a map with a modifier that makes it have zero fertile land) and nobody ever had a problem with that mechanic there.
The mechanic is fine, as long as the game explains to you that that's how things are done. Not every game has you stranded alone on a hostile planet that requires you to build EVERYTHING from scratch, not every game is Factorio.
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Date Posted: Jul 15, 2024 @ 6:52am
Posts: 41