The Crust

The Crust

View Stats:
More Slag... Discussion
The Devs really need to do something about the slag imbalance. It's ridiculous to have to build dozens of storage bins because there is so little use for it, yet the game produces the most of it out of anything in the game. The cargo bins take up space, cost money, take up CPU and eventually the game starts lagging with all the equipment in the base.

It would seem the short term and easy fix would to just be to reduce the amount of it in the game. Plain and simple.

Long term, make more uses for it! I noticed one of the contracts is to send it to earth for a project to use it for backfill for a dam being built You can't get rid of nearly enough on that contract, and you have to spend a lot of money in cargo pods to get rid of that. That's crap!

Made me think of ways the Dev could actually add more uses in the game. Use it for similar uses on the moon itself where you could just assign a cargo truck to hauling it off to different places on the moon. make it the reverse of how the MDR works - the cargo truck would just keep going back and forth from a slag container to dumping places on the moon. Fill in a small crater or something. essentially a landfill, like we have here on earth. You could discover it with the rover, and once you do, you just set up your hauling route and let it go. Just don't place it 30 days a way each way.... LOL
< >
Showing 1-15 of 20 comments
bcrehore Sep 1, 2024 @ 4:57pm 
I have a colony over three game years old, and I have less than 1000 units of slag, and that is for supplying the hydroponics units. The slag can be combined with silicone oxide to make bricks in the advanced brick module.
slag is not imbalance player need learn to use what the tech tree give you
most player and streamer run out of slag
Magistar Sep 2, 2024 @ 6:54am 
Can you send some slag over to my game? i have run out of slag and even with 10 level 3 multi rigo refineries my 8 brick factories are running dry.
BoilermakerU Sep 2, 2024 @ 8:21am 
Originally posted by bcrehore:
I have a colony over three game years old, and I have less than 1000 units of slag, and that is for supplying the hydroponics units. The slag can be combined with silicone oxide to make bricks in the advanced brick module.
I am 40+ years in. and I have several hundred thousand units. Bricks and hydroponics galor.
BoilermakerU Sep 2, 2024 @ 8:24am 
Originally posted by manfred.stabentheiner:
slag is not imbalance player need learn to use what the tech tree give you
most player and streamer run out of slag
I have researched all three trees. It is an imbalnace issue. There is more slag than any other mineral, so when mining for any of the 6 minerals you get almost as much slag as you do the mineral. So you end up with roughly 6 times as much slag as any given mineral, with only two ways to consume it - bricks and hydroponics. And bricks consume silica, so that requires mining more silica, which eventually produces more slag.
then you get the wrong regolith from the moon if you have ro many slag
Al Sep 2, 2024 @ 1:02pm 
build hundrets of farms to generate carbonfibres and sell them
BoilermakerU Sep 2, 2024 @ 1:26pm 
Originally posted by manfred.stabentheiner:
then you get the wrong regolith from the moon if you have ro many slag
You are so wrong. Every regolith has slag. Ice is also a big producer of slag. Slag, slag, slag. It’s everywhere.
Al Sep 2, 2024 @ 2:34pm 
Originally posted by BoilermakerU:
You are so wrong.
Slag, slag, slag.
It’s everywhere.
Come on, eat your Slaggers or Big-Slag. with Slagsouce and Subslag.

For 1 Kg Lithium you must mine 2 Tons of Stone.
Vice versa with Iron, Aluminium, Copper, Uran.. or think about mercury.
Do you want to cheat your ressources?

Store it in some Slagtons and demontage them when full.
Have fun with slaggame and gameslaging.

Wish you a nice Slag-mas and a happy new X-slag.

Keep on slagging you slagger!
Last edited by Al; Sep 2, 2024 @ 2:37pm
Ainzzwo Sep 2, 2024 @ 2:53pm 
i have a harvester, that only drills slag. yes there is really an inbalance, i need tons of more slag to produce plants.
Thermi Sep 2, 2024 @ 8:54pm 
Just mine the right regolith so you have at most a 4:1 ratio of slag to silicone oxide so you can just make the slag "vanish" into bricks using the smart brick production thingy. The "overflow" of silicone oxide you can then put into making silicone. That way at least you don't have slag piling up. (directing some slag into storage for farms and such notwithstanding)
Rysten Oct 6, 2024 @ 10:09am 
So the best shot at avoiding this is to wait for the scanner/tech on the scout rover before using the regolith miner?
Xort Oct 7, 2024 @ 1:11pm 
The Slag should be mostly oxygen and silicone, both which might be useful. Oddly enough the oxygen is the biggest unwanted waste product. A ton of regolith should be something like 400kg of oxygen.

I think in game the best way to remove slag is to send it back into a more energy expensive refining process. In game we seem to pull out the cheap and easy elements from concentrations while in reality all the regolith is valuable if you have the power and the right selected chemistry process. But for a game, iron ore from iron ore patch is standard if a small let down for a game wearing as much science clothing as this.
½-ŠmºkëÐ Oct 7, 2024 @ 3:17pm 
Slag is the roadblock of this game.

14 years in the sandbox, I have every available research complete. 5 Multi-Reg Refineries, several Ice Extractors and 5 MDRs each with dedicated transports. I also have 5 Silicon factories at level III. All my tracks are level 5.

My base is consumed in SLAG. I have ZERO Silicon. I have more bricks and carbon fiber than I know what to do with. Selling these items consumes 90% of my game time due to the under-developed cargo system, and still does not make a dent in my SLAG stockpiles. I have hit the wall.

Developers please prioritize slag and cargo system

Here's some suggestions:

  • Give us a permanent MAP POI where we can dump unlimited amounts of slag with repeating cargo truck missions.
  • Overall REDUCE the amount of slag produced
  • give us a SLAG POWERED GENERATOR to burn it off in exchange for power.
  • Make a REPEAT CARGO SHIP LOAD/SIZE / Max-Load Button (the slider is counter-productive in it's current state)
  • Let us fill any size order with one click, then auto-assign multiple cargo ships to complete - again, one-click
  • Increase the cargo ship size by 10x. (9000 lbs max? A Tractor Trailer can carry 80,000 lbs)
Last edited by ½-ŠmºkëÐ; Oct 7, 2024 @ 3:18pm
Othobrithol Oct 7, 2024 @ 4:48pm 
I get the sense sometimes that people are plopping their mobile miners on spots that have super high concentration of a single oxide, rather than on areas where concentrations of 2 or 3 are decent and the slag percentage is lower.

Doing the latter had a big shift in how much slag I was making.
< >
Showing 1-15 of 20 comments
Per page: 1530 50

Date Posted: Sep 1, 2024 @ 4:08pm
Posts: 20