The Crust

The Crust

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Robwinter2 Jul 22, 2024 @ 7:57am
Laser gun stages.
Does anyone know a place where I could find a list of items needed for each of the stages and their amounts?
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Showing 1-15 of 82 comments
bcrehore Jul 22, 2024 @ 1:38pm 
+1

We should be able to multitask, instead of playing I've got a secret!
Last edited by bcrehore; Jul 22, 2024 @ 1:39pm
The Illusion Jul 22, 2024 @ 1:41pm 
Hint: Everything. In thousands. Good luck completing it. Doubt anyone actually has
Alukat Jul 22, 2024 @ 1:55pm 
Originally posted by The Illusion:
Hint: Everything. In thousands. Good luck completing it. Doubt anyone actually has

on my first attempt i cleared stage 3 when 66% of the time had passed.
in my second attempt, current one, i can clear stage 3 with about 40% of the time passed and i already have lots of ressources for stage 4.

so i guess with more experience and min-maxing it's doable. (and ofc you need to savescam when critical bugs happen)
Last edited by Alukat; Jul 22, 2024 @ 1:55pm
Starvexx Jul 22, 2024 @ 2:26pm 
Originally posted by Alukat:
Originally posted by The Illusion:
Hint: Everything. In thousands. Good luck completing it. Doubt anyone actually has

on my first attempt i cleared stage 3 when 66% of the time had passed.
in my second attempt, current one, i can clear stage 3 with about 40% of the time passed and i already have lots of ressources for stage 4.

so i guess with more experience and min-maxing it's doable. (and ofc you need to savescam when critical bugs happen)

That sou ds promising. I myself have just cleared stage 3 at 75% of the time passed. Probably wont be able to finish the damn thing on time though :/

But I now have a neat setup to load the damn cargo truck without the stupid drones for next time.
Alukat Jul 22, 2024 @ 3:01pm 
Originally posted by Starvexx:
But I now have a neat setup to load the damn cargo truck without the stupid drones for next time.

having 3 trucks, 1 truck for each ressource (stage 1-4, 5+ is unknown for me atm) , speeds things up to. i.e., as soon as the titanium truck leaves can start loading the steel truck and as soon as the steel truck leave loading bricks on the 3rd truck.
Last edited by Alukat; Jul 22, 2024 @ 3:04pm
VladK02 Jul 22, 2024 @ 4:46pm 
is the laser event hard-coded to start on a certain date?
or can you delay it for as long as possible by not completing previous storyline stages for as long as possible?

i dont know, im asking because i just got stage 1, saw it needs 4k of each resource, and realized, i wasted a ton of time when i should have been expanding the base constantly :P
The Illusion Jul 22, 2024 @ 5:26pm 
Originally posted by VladK02:
is the laser event hard-coded to start on a certain date?
or can you delay it for as long as possible by not completing previous storyline stages for as long as possible?

i dont know, im asking because i just got stage 1, saw it needs 4k of each resource, and realized, i wasted a ton of time when i should have been expanding the base constantly :P
Yep. Should be finding and exploiting the entire underground area as fast as possible. Finding 3-4 veins of everything (iron, silicon, titanium and aluminum) is a major goal. Also finding 2 ice veins is required for decent fuel production and another one could be used for water/oxygen
Zebulan Jul 22, 2024 @ 5:33pm 
It hasn't been said in this thread, so perhaps it's not obvious to all, but remember that there's a cargo elevator! You can hook up your resource storage to a conveyor that goes to the surface and connects to the expedition centre. So, for anyone that pops into this thread and hasn't thought of a use for cargo elevators, now you have ;)
Iron Horse Jul 22, 2024 @ 7:07pm 
The asteroid event hits like a truck while you are working on learning the game. I went to sandbox mode, and feel better about it.

I suppose I am going to wait for colonists to be better implemented though.
Alukat Jul 23, 2024 @ 1:46am 
Originally posted by Starvexx:
But I now have a neat setup to load the damn cargo truck without the stupid drones for next time.

https://www.youtube.com/watch?v=L3D1xQNo50M something like this?
Tier 3 belts + 14 hauling drones, 1000 silicon in about 53 seconds.
Xarsus Jul 23, 2024 @ 1:56am 
I'd love a command to remove the time limit from this quest
Dark Phantom Jul 23, 2024 @ 3:17am 
Originally posted by Xarsus:
I'd love a command to remove the time limit from this quest
Would agree that would be nice as well. Have not attempted the story as that laser quest is giving everyone a fit.Playing sandbox for now to learn the game a practice layouts before even trying the story.
Alukat Jul 23, 2024 @ 7:22am 
Stage 2:
- 2850 silicon
- 700 titanium plates
- 225 components

Stage 3:
- 1250 compnents
- 128 microcuircuits
- 1480 carbon fiber

stage 4:
- 3000 modular frames
- 250 modular terminals
- 2800 carbon fiber
- 1500 nanotubes
Last edited by Alukat; Jul 23, 2024 @ 8:09am
foxfire Jul 23, 2024 @ 8:10am 
Originally posted by VladK02:
is the laser event hard-coded to start on a certain date?
or can you delay it for as long as possible by not completing previous storyline stages for as long as possible?

i dont know, im asking because i just got stage 1, saw it needs 4k of each resource, and realized, i wasted a ton of time when i should have been expanding the base constantly :P

Yes, There are multiple "quest lines" that happen at once. The ones that mention Hope2 are the ones to delay, In fact one of the early quests where you send a science rover to send a signal back to hope 2 has no time limit. I've delayed mine with the crew waiting in orbit for my signal for um, 16 years? lol.


I really don't think this quest is possible without colonists speeding up production.
VladK02 Jul 23, 2024 @ 8:39am 
Originally posted by Alukat:
Stage 2:
- 2850 silicon
- 700 titanium plates
- 225 components

Stage 3:
- 1250 compnents
- 128 microcuircuits
- 1480 carbon fiber

stage 4:
- 3000 modular frames
- 250 modular terminals
- 2800 carbon fiber
- 1500 nanotubes

Oh. Thats not so bad.

Silicon you just buy of the market.
Components you can print with 2 staffed factories no problem
carbon fiber is two-three factories
microcircuits is one factory
modular frames is the big one. You will need like 4 factories for this.
modular terminals is one factory
nanotubes is 2 factories

So, you dont need more then 2-3-4 factories of each kind then, running since beginning of the game.

If colonists staff them, then 2 factories per type of resource is fine.

Doable, very doable.

Good to know.
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