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yes, there is a red, negative number indicating a deficit.
however, my buildings are working.
That's what I've learned from testing. All batteries, and all solar panels connected to the elevator via one grid, and then creating a new distinct grid each time you get the low power notification. You'll also notice that each building has an amount of power it draws. I've tried using that to infer how much power a grid can support but it seems inconsistent.
It's frustrating, annoying and stupid.
So, lets say you have 2 batteries, and 2 solar cells. If you connect them both to the elevator, but not each other. The batteries will never get charged. Its all about the circuit.
Likewise if you connect the batteries, AND the Solar cells, then the solar cells power will go to the elevator, and the batteries might get some charge that's left over. You will also see if you look at power, you will have 2 x power grids.
The best way i found was to build about 8 solar cells, and 8 batteries ( just to start off, and get a mine going with Concrete, Silicon, and Steel) .
Connect All of the solar panels, one to another, in Series. so they are the first thing inthe power chain. Then link them to the batteries, again, in series. Finally link a single link from the batteries to the Elevator. This way, the solar cells are the base power, that charge the batteries, (all in series), and the batteries effectively "run" your base.
When the sun goes down, you are still running on battery power, but depleting it, as they cells are not charging the batteries. if you don't have enough to get you through the lunar night, build more cells. if your base needs more power, build more batteries. THis way you can manage a single power grid, and not split your power.