SnowRunner

SnowRunner

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Paulyk 16 DIC 2022 a las 11:07 a. m.
CO-OP Connection failed
Its just me or most of the people have this problem ?
When receiving an invite from someone to join, after you accept the invite nothing happens. Tried to join 3 different people servers and could not. Restarted the game, joining from outsite the game, nothing seems to work.
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Mostrando 1-15 de 24 comentarios
Robuk 16 DIC 2022 a las 1:42 p. m. 
Its not just you. After the last update i have had this same issue trying to connect to friends invites. I have been trying to connect to friends games for the last hour and its failed to connect or its freezing on the screen be for its connecting and i have to Alt /Tab out and shut the game down via steam. I gave up after an hour , I also have an issue where i have to rebind my keys which is becoming so tiresome now.
Top 16 DIC 2022 a las 2:07 p. m. 
With over 1000 hours in Coop alone, I have never had an issue playing Coop. My friends and I have always been able to join Coop Sessions. I mainly use Epic but have also used Steam on occasion.

We have always played Coop using the In-Game Invite Code and never by an invite through the friend invite system.
Have you tried playing Coop using the invite Code?

This is how we play Coop Sessions with no problems joining:
Host:
Start COOP
Select Game Slot
Create Game (Select Public or Private / Number of Players)
Note: If you do not want other people to join your Session, make sure you make your Session "Private" or Randoms will join.
Start COOP
Host's Game will Load.
Once Host game is loaded, Host selects Options or Menu, depending on which Platform you are on.
At bottom of Menu select "Manage Party" option.
Screen will display "Crossplatform Invite Code" in top left, copy that code and send it to Friends.

Guest/Friend:
Start COOP
Select Game Slot you wish to play from.
Select Connect To Session By Code
Enter the "Crossplatform Invite Code" sent by the Host.
Select Connect
Guest/Friend will join the Host's Session.
Paulyk 17 DIC 2022 a las 6:21 a. m. 
The last days even with the game code could not join, becasue its the only method used in the past because we had a lot of issues with the invite method....
PrettyFunkedUp 19 DIC 2022 a las 3:37 p. m. 
I think there are issues with crossplatform when the mods are enabled.
myself, also only use co-op albeit PC to PC via steam, we only ever run into 1 single issue.
If the steam cloud save is out of sync with the hosts local save new players get connection failed.
Fix is to get the host to quit back to desktop, wait for the steam cloud to update. Restart the game and it will work fine from then onwards. You may have to repeat this if a third or forth player wanna join after youve been playing a while.

Using this method weve been able to get 4 player games working totally sweet with only 2 attempts. The one that fails and the one that works after doing the above.

ALL our sessions are always private.
Última edición por PrettyFunkedUp; 21 DIC 2022 a las 6:50 p. m.
Goose 19 DIC 2022 a las 7:59 p. m. 
Same thing I have to RESTART MY GAME and then redo the session and then it works for my friends but if they leave they cant reconnect at all WORST ♥♥♥♥♥♥♥ BUG EVER
Top 19 DIC 2022 a las 8:49 p. m. 
Publicado originalmente por Goose:
Same thing I have to RESTART MY GAME and then redo the session and then it works for my friends but if they leave they cant reconnect at all

As far as a Host having to restart a Coop before a friend can rejoin after dropping out is concerned... This I do know:
Once a person leaves a "Public" Coop Session, they cannot rejoin that same Coop Session. This is not a bug, it has always been that way. In order to rejoin, the Host must restart a Coop Session.

If the Host has the Session set for "Private," then someone who drops out should be able to rejoin without the Host having to restart the Coop Session. They should be able to rejoin using the same In-Game Invite Code. The Invite Code remains the same.

I have always been able to rejoin Hosted Private games after leaving for a break or lost connection as long as the Host remains in game, without the Host having to restart. If the connection is lost because Host loses connection and drops out, then obviously, they have to restart the game.

Which is another good reason for Host's to make sure they remember to set their Hosted Coop to "Private" and not Public if they don't want random players joining their Coop game.
BUSTER 20 DIC 2022 a las 10:02 a. m. 
connection problems have been present in the game since the release date, I played with friends from the very beginning (bought in EGS), and we often had disconn's, even these days, when playing with friends, we have disconn's, have to restart the game to fix it. I can't believe this problem hasn't been fixed yet. Also It has already year 3 pass and a bunch of dls, but no voice or text chat in the game with the coop.
🚛 Akehiko ⬛️💀🟧 20 DIC 2022 a las 2:47 p. m. 
Publicado originalmente por BUSTER:
Also It has already year 3 pass and a bunch of dls, but no voice or text chat in the game with the coop.

I think they presume everyone will be using discord for that lol
BUSTER 21 DIC 2022 a las 1:44 a. m. 
Publicado originalmente por Akehiko:
Publicado originalmente por BUSTER:
Also It has already year 3 pass and a bunch of dls, but no voice or text chat in the game with the coop.

I think they presume everyone will be using discord for that lol

that's why a text chat is needed to find random players in discord
Paulyk 21 DIC 2022 a las 12:06 p. m. 
Publicado originalmente por Top:
Publicado originalmente por Goose:
Same thing I have to RESTART MY GAME and then redo the session and then it works for my friends but if they leave they cant reconnect at all

As far as a Host having to restart a Coop before a friend can rejoin after dropping out is concerned... This I do know:
Once a person leaves a "Public" Coop Session, they cannot rejoin that same Coop Session. This is not a bug, it has always been that way. In order to rejoin, the Host must restart a Coop Session.

If the Host has the Session set for "Private," then someone who drops out should be able to rejoin without the Host having to restart the Coop Session. They should be able to rejoin using the same In-Game Invite Code. The Invite Code remains the same.

I have always been able to rejoin Hosted Private games after leaving for a break or lost connection as long as the Host remains in game, without the Host having to restart. If the connection is lost because Host loses connection and drops out, then obviously, they have to restart the game.

Which is another good reason for Host's to make sure they remember to set their Hosted Coop to "Private" and not Public if they don't want random players joining their Coop game.

to clarifiy :
1. i dont use any mods, neither my friends
2. all the games were CO-OP Private games and this is still happening
3. with gamecode was happening less but still had to restart the game from time to time
4. the problem is now that even if i restart the game and give my friends the code, or il manualy invite them we still cannot join others games we fail to connect 8 from 10 games
🚛 Akehiko ⬛️💀🟧 21 DIC 2022 a las 12:12 p. m. 
Publicado originalmente por Paulyk:

to clarifiy :
1. i dont use any mods, neither my friends
2. all the games were CO-OP Private games and this is still happening
3. with gamecode was happening less but still had to restart the game from time to time
4. the problem is now that even if i restart the game and give my friends the code, or il manualy invite them we still cannot join others games we fail to connect 8 from 10 games

This is going to be a stupid question - but do you have crossplay enabled?
Última edición por 🚛 Akehiko ⬛️💀🟧; 21 DIC 2022 a las 12:12 p. m.
Paulyk 21 DIC 2022 a las 12:17 p. m. 
Publicado originalmente por Akehiko:
Publicado originalmente por Paulyk:

to clarifiy :
1. i dont use any mods, neither my friends
2. all the games were CO-OP Private games and this is still happening
3. with gamecode was happening less but still had to restart the game from time to time
4. the problem is now that even if i restart the game and give my friends the code, or il manualy invite them we still cannot join others games we fail to connect 8 from 10 games

This is going to be a stupid question - but do you have crossplay enabled?


Yes i have, otherwise i cound not generate invite code
DrPlowKing 21 DIC 2022 a las 12:19 p. m. 
Having the exact same problem. We could play fine last night, but we can't connect anymore.
🚛 Akehiko ⬛️💀🟧 21 DIC 2022 a las 12:45 p. m. 
Publicado originalmente por Paulyk:
Publicado originalmente por Akehiko:

This is going to be a stupid question - but do you have crossplay enabled?


Yes i have, otherwise i cound not generate invite code

That's pretty strange since me and my friend have been co-op'ing for a while and we never had any problems joining his session, albeit both of us run vanilla versions of the game with no mods
PrettyFunkedUp 21 DIC 2022 a las 6:53 p. m. 
Publicado originalmente por PrettyFunkedUp:
I think there are issues with crossplatform
Fix is to get the host to quit back to desktop, wait for the steam cloud to update. Restart the game and it will work fine from then onwards. You may have to repeat this if a third or forth player wanna join after youve been playing a while.

Using this method weve been able to get 4 player games working totally sweet with only 2 attempts. The one that fails and the one that works after doing the above.

ALL our sessions are always private.

Steam players on a PC.
if issues are crossplatform then its most likely the mods.
Again make the host start a fresh session after all friends have the mods installed.
This means the host quits to desktop as simply quitting to the menu will not work!
QTD will trigger the cloud update. QTM will not.
more than that i cant help.

We play with mods and it all works fine once everyone has the HOSTS mods installed and the hosts steam cloud save is updated.

edit to clarify further : if Im gonna try a new mod I will msg my friends how to find it in browser and tell them to install it before trying to connect.
Última edición por PrettyFunkedUp; 21 DIC 2022 a las 7:22 p. m.
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Publicado el: 16 DIC 2022 a las 11:07 a. m.
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