SnowRunner

SnowRunner

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Should the Twinsteer get frame flex or a lower center of gravity ?
When the game was new and birds and flowers were one with man, and death was but a dream, there was the Twinsteer.

It was balanced for it's 4 slot cargo capacity and large wheels that easily rolled through anything by rolling over ridiculously easy. Such it's use is severely limited and risky. It also had a quite limited fuel tank for it's fuel consumption so you wouldn't get far.

That is all fair compared to the other vehicles of the original base game.

But now, many years later, we got the FEMM 37 AT. At times that is still a more difficult to use truck due to it's awkward steering mechanism, but infinitely more capable then the Twinsteer in NOT rolling over all that easy, but still have 4 cargo slots and wade through anything with ease. And it even gets spare fuel on top of a more fuel efficient engine and larger tank. In short, for me it completely supplanted use of the Twinsteer.

But unreasonably so i think, as the original balance was let loose long ago with a multitude of big wheel trucks. It seems tome the real Twinsteer frame would flex and not be so rigid it immediately rolls over as it is in game. I also doubt - even lifted with the largest wheels - it is THAT unstable IRL and the center of gravity is not lower positioned then in game. It would be a very dangerous truck if it was anything like in game IRL !

https://steamcommunity.com/sharedfiles/filedetails/?id=3420892525
Last edited by Beast of War; Feb 4 @ 5:01am
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Showing 1-11 of 11 comments
BurakZG Feb 4 @ 7:11am 
The thing is Russian/Soviet trucks perform much better than comparable American trucks.
Every kid knows Russians build better trucks than Americans :-)

So you have Derry Longhorn being worse in game than Tayga and not even comparable to Zikz 605. Ziks 605 is still much easier to drive than Derry special.
Fleetstar 2070 performs just as good as Step 310E (which didn't even exist). They are both equal to modern Freightliner 114.

The speed with which FEMM turns makes it funny. Just an RC toy. No way to have this in heavy truck.
BurakZG Feb 4 @ 7:17am 
It's just something to accept that it is an arcade game with visually realistic trucks. Unfortunately the driving is simlified to arcade forward/backward/left/right. No "gas pedal". No engine RPMs. No real gearbox.

I would like to play more "simulator" kind of game. Where the map would be less artificially difficult, but with more realistic driving. Unfortunately developers went to build yet another arcade game. Who knows, maybe somebody will ever make it.
Last edited by BurakZG; Feb 4 @ 7:18am
Originally posted by BurakZG:

I would like to play more "simulator" kind of game. Where the map would be less artificially difficult, but with more realistic driving.

I agree completely with that.

You guys recon it having full fuel tanks does anything to it's center of gravity since they are positioned lower then the cargo deck and half way down the wheel radius ? And likely stability gets poorer when they are emptied ?
Last edited by Beast of War; Feb 4 @ 7:38am
Twinsteer is still my favorite. Although I'm only 300+ hours in and about 5 maps nearly complete. The other day I ran Wisconsin running that 16x cellulose load I had started it with the Navistar pulling the 5x trailer and stacked all 16 to the trailer what a mistake! It was so bouncy the load tipped over in the first corner of mud.

Pulled out the trusty Twinsteer and YOLO high gear right to the recovery location. Brought out another Navistar with the crane, loaded 8x units in the Twinsteer and blasted it home to the drop zone. Something about that Twinsteer so smooth it basically floats over the terrain. I YOLO with it all the time until I see that streak of red damage bullet behind me. (haha) Then notice that the suspension is totaled. XD

Twinsteer + high range gearbox + high gear = FUN
BurakZG Feb 4 @ 9:44am 
Funny thing about Twinsteer is that it disappeared from my main game. I had it in British Columbia, and devs introduced JAT tyres that time with some bug about rims which caused trucks to disappear from people. So disapeard my Twinsteer and Kenworth 963. The bug was later "kind of" fixed. Kenworth I found back in the garage but Twinsteer not. Gone.

So I started a new game from scratch just to get that Twinsteer.
The truck doesn't play the violin in HARDMODE. No crane!

And there is a solution for game bugs that cause you to lose money. You simply write the missing money back into your save and buy the missing equipment again. That's why I'm not starting over. :O
That's because the name is misleading. Thou shalt not steer the Twinsteer or it will roll over immediately to my pleasure. One of the long lost commandments I guess.
II find the FEMM-37 to be under powered, even with the top tier engine. There was only one region where I used the Twinsteer regularly though. I usually avoid using it since it is so easy to tip.
Zoiyya Feb 5 @ 10:35am 
I really like driving the Twinsteer, probably my most used truck for big cargo delivery missions becuase it's very fast, has a very powerful engine (high gear through deep mud no problem) and it looks great!
After driving it for a while you know how to drive not to send the Twinsteer to bed.

Overall a really fun and capable truck!
Prefer the Twinsteer to the FEMM for most 4 slot jobs - I hate the way the FEMM's front wheels hit an object and the rears shove the cab sideways immediately. That said the FEMM is more agile in confined spaces like getting stuff out of the quarries in Kazakhstan.
Originally posted by Joey Two Bastards:
Prefer the Twinsteer to the FEMM for most 4 slot jobs - I hate the way the FEMM's front wheels hit an object and the rears shove the cab sideways immediately. That said the FEMM is more agile in confined spaces like getting stuff out of the quarries in Kazakhstan.

I used to think this way since it appeared, i hate the weak steering actuators too that won't let it steer when it slides into a ditch and things like that.

But i used it replaying Tamyr and where the Twinsteer failed by rolling over often as it always does ( can use the small wheels and dismount the lift upgrade but then it struggles more in mud and snow too ) and it powered itself through everything Tamyr has with relative high speed and great ease.

I think the Femm frustrates most on solid surfaces, but is very effective in environments with deep muck. Much like the Burlak for that matter.
Last edited by Beast of War; Feb 6 @ 1:47pm
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Date Posted: Feb 4 @ 3:50am
Posts: 11