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But, the premium with the season pass adds more than the base game, so I suggest you to buy this one, for 20 € more you'll have to play for hundreds of hours.
Then there will be mods... And you will play for thousands of hours on maps and regions mods... 😁 But this is another story, regarding the originally developed content, snowrunner's season pass is really worth to buy.
About the possibility of making the game easier with dlc's vehicles, well, if this worries you, you can simply ignore them. When you are in the truck shop there is a little banner that tells you if the truck you're looking at is dlc content, so don't buy them if they are marked that way.
If you have other questions, I'm glad to give an answer if I can and talk about the game.
Thanks :)
So we need to buy DLC vehicles for ingame money same as the vanilla vehicles and find them too ?
I like it to be a challage still (and not like type "Call of the wild", there DLc stuff usually is free from charge with in game currency, and make the game easyer) thats why i ask :p
Premium edition looks very nice for sure :)
I will go for the Premium Edition then for sure :) , Thanks for the information
So, the better way is to not use them if you don't want to, and you will recognise them as dlcs when you are in the shop in game.
So you both gave me good answers.
Thanks :)
If you play in hard mode, it is true that you need to buy the DLC trucks with in-game money in the in-game truck store.
In normal mode (which I recommend playing for at least an hour because it has the tutorial), the DLC trucks are in your storage.
Basically, in SnowRunner, trucks can be in 3 places:
1) out on the map. You can switch to any truck on the map and drive it (that is also true in co-op, no matter who owns it). If you quit the game, that truck will stay on that map in your save game. (If you host a game, all trucks used by guests will disappear.)
2) a garage. Not all maps have garages. You can drive a map truck (that you own) up to a garage and move it inside, or recover to garage directly (costs money in hard mode). Each garage has 6 slots. Trucks in garages are stored with your player profile, and will be available in that garage in co-op. (If you are a guest in a co-op session, leaving a truck in a garage you have not unlocked yourself is a bad idea.)
3) storage. You can retain any garage truck to storage, and you can deploy any truck from storage to a garage (costs money in hard mode if switching garages). (If you are a guest in a co-op session, your map trucks become storage trucks when you exit the session.) You can sell any truck that you have in storage.
The truck store is accessible from any garage, and the trucks you buy can either go to storage, or deploy to your current garage slot.
When you start a normal game, all your DLC trucks (one of each) are in your storage, and you can either deploy them for free, or sell them to make money. You can buy additional copies of the DLC trucks in the truck store, for a price.
When you start a hard mode game, your storage is empty. You can still buy the DLC trucks in the store if you have enough money.
[Technically, there are trucks that come with the map expansion DLCs that you can find and unlock on the maps themselves. When I say "DLC trucks", I'm not talking about these.]
Thank you for that information :)
I will most likely only play solo in hard mode (with the exeption of doing the tutorial in normal mode, that was a good tip btw) but i will most likly switch to hard asap.
I played abit of Spintiers and mudrunner i gess that will help a bit speeding up the tutoril play as well.
Must say i longing to play it right now, it will be a long wait this last 24 houers and even longer to wait for it to download i gess ;)
If that's the case, it was implemented in the months after I started playing. As I have a normal save and have to buy the DLC trucks from the ingame store, they were not put into my storage.
I did it that way (on Epic, obviously), and have not regretted it. (Of course I would not have regretted buying the premium edition, either -- but knowing how much MudRunner's diff lock damage annoyed me, I wasn't certain at the time.)
Some of them are exceptionally vanilla-like in performance, some are a little OP and some are extremely OP.
I tend to make my mods fit in, what I call, Vanilla+ category. Slightly better performance than vanilla vehicle, but more specialized and with more significant drawbacks. (Drawbacks being stuff like what the vehicle can or cannot do, driving quirks and other limitations) Intended on making more specialized vehicle, so that the player can diversify their fleets.