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In general i agree.
However for me Zherbai Qiarries was not so rough, thre is lots of shortcuts, especially incide Qiarries that makes it alot easier.
Maine and Don was deffinitely the test of your driving skills. You need to be VERY alerted on every turn.
1. Amur (top difficulty)
2. Kola
3. Yukon
4. Maine (I remember it tough maybe because I did not have any good trucks yet?)
5. Don
6. Zherbai Qiarries
7. Scandinavia
8. Wisconsin
9. Austria
10. North Carolina
11. Ontario
12. British Columbia
13. Taymyr
14. Alaska
15. Tennessee
16. Michigan
17. Belozersk Glades
The first several DLC regions had artificial "traps" that make you fail such as 1 way flexing obstacles hooking into your vehicle or trailer, roots ( visible or even non visible under water or under mud ) hooking into your vehicle or trailer, sideways angled roads that make you roll over or slide off ( ice ) or ice road climbs without any strip of traction surface next to them via a guard rail in the way. And a few irrecoverable sinkholes deliberately without winch points.
All meant to force you off the road, or take another ( longer or less obvious ) route. Once you get that and find other solid surfaces ( dark blue ice for example ) and routes ( often visible on the map as open area's or a passing in rocks without a road ) to drive on the game is again easy.
Nowadays DLC maps are more about selecting the right tire type for the surface the route you take offers most of, and hence less frustrating or annoying. But they can be selecting the wrong tire type or wheel size. ( vehicles with small wheels are more difficult to use off the road )
It's not hard in general as it was first map actually fine doable with highway trucks, but definitely tricky in comparison with other maps in the list.
Well, it was for me when I compared the zones. It might not be for you, that's why I wanted people to post their lists or rankings, at the end I would somewhat do an average and see how the zones would fare, thought it would be fun to see. So far only few posted full rankings / list.
The challenge at the start of the base game comes from not immediately having access to larger wheels and Off Road or Mud tires. You need both for the most optimal dirt, mud or snow performance.
Being forced to drive on "slicks" and smaller wheels makes any kind of mud very difficult, but this has a function : the game tries to tell you avoiding mud is always preferable. This remains true for the entirety of the game : while you can go through mud or snow with larger wheels and better tires later, it always slows you down and you would be better off finding another route , driver over firmer surfaces or find a way to go around the mud or snow.
And in the base game you need to find and recover heavy trucks like the P16, Twinsteer and C 745 from other maps in the base game that can pull the many recovery mission vehicles from marshes and deep mud. The mediums are not suitable due to a lack of weight, wheel pressure and traction. The heavy ones can pull free vehicles with their stock tires and wheels. If you insist doing the rescue missions, or large special trailer pulling missions with the mediums the game becomes difficult as well, while it does not have to be.
Next in difficulty was Kola, mainly because of the difficulty in finding safe routes, even though the missions and tasks try to teach you this.
I can agree with this, as replaying Michigan with literally years of Snowrunner experience on hard settings proved rather difficult because of the "slick" tires that make any surface but asphalt or dry dirt a nightmare to drive on, and also making it difficult to get the heavy trucks from the other maps very early in game.
Of course when you can reach and grab the P16 all base game traction problems are over. But new players do not know this....but even with this knowledge getting to the P16 on "slicks" is the stuff of testing determination and resolve ( Drummond Island has 2 river crossings with the bridges still out ) too :-))
I always recommend the Tayga 6436 to new players sincei its so close to the first russia garage, You can get to it sooner then the P16, the Tayga 6436 only needs fuel and repair which can be done on a few scout car runs, or if the player has season 8 they can grab the 6436 from Rail yard on the first map which has a really nice concrete road leading to it and ready to drive