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Reason : the game has a lot of choke point that block wide/large vehicles. So to use this vehicle for everything is to be forced to detour quite a distance.
Essentially such vehicles should be used in deep mud/snow where other vehicles would struggle and should avoid. So they enable you to use ALL roads even though they are barely usable for other trucks.
The original challenge of the game was to know when to stop following roads ( when too frustrating and fuel/time wasting to stay on them ) and find solid ground to drive on instead. For this ALL trucks can be used in ALL maps. What the new all powerful 8 wheelers with huge wheels do is remove that challenge.
But you as a player can still use what to use where, and define your own desired difficulty. So i do not think they are "bad" or OP. I do think to enjoy the game you should not use them all the time :-)
Makes light work of logging and has great range with the must fit additional roof rack with additional spares and fuel.
It is wide and has a slow turning circle, Engine is very noisy and this can be fatiguing.
Overall I love this vehicle and it will make many earlier maps easier. Use standard tires and always fit the big roofrack to every truck you use.
Only people who call Mastodon overpowered are noobs who bought it after struggling in Michigan and are in awe, and the I-rate-all-my-trucks-in-Testing-Grounds-by-driving-them-into-deepest-mud-possible types.
Does anyone have a sort of non-DLC truck progression guide? Is there such a thing? Right now I'm in the second region with the dam and have been using the same Fleetstar you get in the first zone (though it has been heavily upgraded).
Best route for towing WWS back to garage is to go anti-clockwise around the map, its longer but you wont get stuck trying to lug it up a hill and through choke points.
I've bought nearly all the DLC trucks, but mainly just use the trucks that are found as you progress through the maps. What you've done - use the starter Fleetstar in the beginning maps - is a good way to start I reckon.
As for the Masterdon - isn't that a truck one finds in a much later DLC map? If so, wait till you get to that map by normal progession thru the maps. I personally have not found much use for it and I'm well past the 'Masterdon map' - in Scaninavia ferrying movie star trailers ATM.
The Fleetstar when upgraded presents you with the base off road truck type that should be the workhorse in your entire game, if you were to play it with original intended challenge level. It can transport cargo in any map when you learn to AVOID deep mud/snow.
Still, for heavy loads and rescuing from marshes and bog you should use heavier trucks like the P16 or P 12. These offer much greater wheel pressure and command over where heavy semi trailers are going, and won't wheel slip easily or be washed away during river crossings. And don't be decieved thinking the P16 sucks because it is not AWD : it is an example of a vehicle that is so heavy it's wheels almost cannot slip. ( but the special "P" tires help a lot there too )
Light trucks like the loadstar are primarily used fro fast delivery of fuel and repair points in the field, or slip 1 slot cargo through dende treelines or over the few mountain goat path ( only accessible to scouts ) area's the game offers.
All other DLC trucks fall into those categories. The Russian mediums offer permanent AWD/difflock which enables them to be driven in A almost exclusively, but at the cost of a lot more fuel and often have wide large mud tires that you only really need in snow maps other then Alaska. ( Mud tires slip on any surface except deep mud or snow so are a poor choice for almost all other terrain in the game ) but they can be fitted with Off Road tires too.
There are some US mediums with lift axles which serve to resist rolling motion to some extend, which is very usable when transporting medium logs.
A lot of DLC 8 wheelers or huge wheel trucks or tractors serve to be able to plow through roads that were originally meant to avoid as they were trapped with mud or snow sinkholes, or shallow thin ice. These simlify the game so you can take the shortest routes that the original players had to avoid.
But to answer the question : you really don't need anything else then what the base game offers you. When you were to play on hard you will be so poor you really don't have much option then to do just that for a long time. All DLC vehicles that come after it just offer the same with slight variations to their purpose and appearance. You don't actually need Russian mediums with mud tires, even not in the most difficult maps. But it does make it easier to do. Such is the case with most DLC vehicles : they generally make the game easier.
So there is no progression path, but merely the question how hard or easy you want to make the challenge of the game be. You can buy DLC monster trucks and drive through all the mud in Michigan. And learn nothing.
i agree same truck i started with, not hard to get to early on either, and just move the sideboard bed from the gmc 9500 ya get on michigan to it and you have a great starter truck
There's no such thing and cannot be such a thing. The best you can do is to use vanilla trucks in vanilla regions and then only start using DLC ones in DLC regions.
some vanilla trucks are on dlc regions too, the tayga 6436 for example is in tamyr and also in grand harvest season 8