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terrain resets will always happen when you change maps or exit/load game thats normal
ryzen 7 2700x and rtx 3070
i7 10700K, RTX 2070 Super Max-P, 32 GB of RAM @3200 Mhz in dual channel, running the game from an M.2 SATA SSD drive.
Does it happen on a specific map, or do you see it everywhere? If it's a specific map, let me know and I can do some tests.
i see it in the distance sometimes when i am at a very high point in a map, the lod textures in the background will sometimes flicker, i dont remember which i saw it on
I5-7600k and RTX 2070
7800X3D-4090
I'll run some tests and report back.
I saw some occasional flickering of tree shadows, but it was not pervasive. I carved a good set of tire tread marks on Don and tried returning to the main menu and heading back in, driving away and returning, and also recalling to the garage and then returning, but did not notice anything unusual, and no flickering.
Maybe it's related to the settings?
I have the following graphics settings set to OFF:
- FXAA
- Motion Blur
- Sharpening
- Film Grain
Everything else is set to the highest possible option. Resolution is 1920x1080. If you don't have those set to off, can you attempt to disable them and see if that changes the flickering behavior for you?
They are unrelated.
What I've noticed - you can drive back and forth laying down tracks on a map without issue. The problem comes from switching to another map, or quitting out, then coming back. The map gets wiped clean except for where there's any parked trucks or trailers. Here a radius around them gets saved.
It's this saved area that suffers from the texture z-fighting.
Changing graphics settings makes no difference to this. I spent a while altering each setting in combination and individually from low to ultra. Also Motion blur, AA, FidelityFX, film grain, v-sync, fps limit... no effect.
(For what it's worth I have a 3070Ti, normally everything ultra, 60fps V-sync on at 1080P because of an old TV as a monitor.)
It's unrelated to camera position, and is more affected by position of the vehicle you're in. Park up and move the camera around and there will not be any track texture jitter. They seem to default to invisible 90% of the time.
Move the truck and this is when the textures jitter on and off.
Took advantage of this and used photo mode to capture some examples.
Sawmill in Yukon. Had a truck sat at the dock saving the tracks from the Derry making regular visits.
Now you see them
https://steamcommunity.com/sharedfiles/filedetails/?id=3164311781
Now you don't
https://steamcommunity.com/sharedfiles/filedetails/?id=3164311872
High contrast of snow makes the effect most noticeable but it happens everywhere. Even Michigan so it's not confined to the season maps.
But again back to Yukon - here's a closeup of vanishing tracks in mud. Warehouse bay where again the Frightliner had been parked up as a supply crane for other vehicles.
https://steamcommunity.com/sharedfiles/filedetails/?id=3164312110
https://steamcommunity.com/sharedfiles/filedetails/?id=3164312324
Took some effort to catch that as the chewed mud textures are almost instantaneous in flicking in and off when the truck is almost on top of them.