SnowRunner

SnowRunner

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Muspell Feb 8, 2024 @ 12:44pm
The Garages seems to be few and far-between in some regions
Even when you don't need 2 vehicles to get out of a bad situation, how do you keep up with the different equipment needed for every mission, when far from a garage?

Is this game so coop-oriented it just becomes a boring back and forth from a far away garage if played alone?

I was looking into buying one or two of the many seasons, but moving through Alaska maps seems more stressful than fun at the moment
Originally posted by Pandorian:
Originally posted by Muspell:
I was looking into buying one or two of the many seasons, but moving through Alaska maps seems more stressful than fun at the moment

So ignoring Hardmode/NG+ which have their own challenges:

Alaska is pretty easy mode compared to later maps. Vehicles are only one map away or in the case of Pedro Bay two maps but a quick shot down a main road for one. Later maps you end up making operating centers around areas you can repair and refuel. Mostly this is trailer sellers since you can buy/sell maintenance and fuel trailers at no cost or service centers since they'll repair and restock repair points.

How I operate is when I first get somewhere I take off with a scout and a fuel trailer on it if I can. Go hit all the major roadways, watchtowers, pick up contracts, etc. I then work on repairing roads and building infrastructure. To do my supply missions I typically roam around in a truck with a crane and then 6 slots of cargo. So that usually means crane, flatbed, 4 slot trailer. Since I scouted I know which roads are passable with that combination and what I need to outfit my workhorse with; what type of tires, ground clearance requirements, stability requirements, etc.
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Showing 1-9 of 9 comments
Nite69 Feb 8, 2024 @ 12:46pm 
use scout vehicles to activate the missions and then you can see what is required on the truck before ya go to that mission
deckerdave1973 Feb 8, 2024 @ 1:23pm 
After I scout a region, I determine where would be a better place for a garage(s). I then send out a repair truck and a fuel truck to that area. Sometimes 2 fuel trucks if I think it will be a high traffic area. One of those trucks will be something that can recover anything from anywhere like the 605r or taygaB. If there are water crossings like in maine, I will use something tall like the boar to ferry other trucks through. I can also move those stations around as I complete a map. I park near gateways quite often as they can service a larger area.

Some maps I will have 2 separate setups and then I am never far from a refuel, repair or recovery. Kinda overkill, but I have fun setting up remote way stations, and when I am running cargo trucks, I am never totally devastated when the inevitable happens. It always does.

I normally only use the actual garages to move trucks to new maps.
Last edited by deckerdave1973; Feb 8, 2024 @ 1:25pm
Ixia Irisborne Feb 8, 2024 @ 1:53pm 
"..more stressful than fun.." is what the developers seem to be aiming for most of the time.
Nite69 Feb 8, 2024 @ 3:09pm 
Originally posted by Ixia Irisborne:
"..more stressful than fun.." is what the developers seem to be aiming for most of the time.

its what scouts are for, you are only hurting yourself of wasted time if ya become too impatient trying to complete them with the wrong truck setup
The author of this thread has indicated that this post answers the original topic.
Pandorian Feb 8, 2024 @ 4:51pm 
Originally posted by Muspell:
I was looking into buying one or two of the many seasons, but moving through Alaska maps seems more stressful than fun at the moment

So ignoring Hardmode/NG+ which have their own challenges:

Alaska is pretty easy mode compared to later maps. Vehicles are only one map away or in the case of Pedro Bay two maps but a quick shot down a main road for one. Later maps you end up making operating centers around areas you can repair and refuel. Mostly this is trailer sellers since you can buy/sell maintenance and fuel trailers at no cost or service centers since they'll repair and restock repair points.

How I operate is when I first get somewhere I take off with a scout and a fuel trailer on it if I can. Go hit all the major roadways, watchtowers, pick up contracts, etc. I then work on repairing roads and building infrastructure. To do my supply missions I typically roam around in a truck with a crane and then 6 slots of cargo. So that usually means crane, flatbed, 4 slot trailer. Since I scouted I know which roads are passable with that combination and what I need to outfit my workhorse with; what type of tires, ground clearance requirements, stability requirements, etc.
K***boo Feb 8, 2024 @ 10:02pm 
Originally posted by Muspell:
how do you keep up with the different equipment needed for every mission

90%+ missions are just moving cargo from A to B. You don't need "different equipment" for them, you just need an ability to carry cargo.
Nite69 Feb 8, 2024 @ 10:56pm 
Originally posted by K***boo:
Originally posted by Muspell:
how do you keep up with the different equipment needed for every mission

90%+ missions are just moving cargo from A to B. You don't need "different equipment" for them, you just need an ability to carry cargo.

thats not true anymore, more like 50 - 60% now are cargo move, the game has alot more feautures in the later season regions
Kosevich Feb 9, 2024 @ 12:29am 
Originally posted by Nite69:
... more like 50 - 60% now are cargo move, the game has alot more feautures in the later season regions
And in 90% cases Tayga + low saddle + crane is more than enough to do a job.
Fizz Feb 9, 2024 @ 2:07am 
Originally posted by Nite69:
thats not true anymore, more like 50 - 60% now are cargo move, the game has alot more feautures in the later season regions

Sure, but OP is whining about Alaska. Which can be done almost in it's entirety with something dumb like a CAT680 fitted with a crane and low saddle, pulling that gooseneck found in Pedro Bay.
Maybe supported by a crane and bed truck for smaller jobs.

Any repair and recovery tasks can be done by dragging around any one of the numerous service trailers that litter the region. No need for a specialist repair truck here.

The heavy contract trailers can be pulled by the Derry in White Valley fitted with a high saddle.

Any logging jobs can be left to last, then refit as needed or bring in a couple of additional trucks to solely be used for the medium and long log frames. Hell, that CAT745 can do the medium logs. Not like it'd be doing anything else.

Almost no reason to keep returning to the garage. Don't react to each task as you find them in the wild 'Oh, I'm set up for cargo but this job I've just encountered is hauling logs, I must go refit.'
No. Ignore it. Come back later with a log truck. Unless it's a job that frees up access (bridge rebuilding, blockage clearing) you can generally do them at your leisure.
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Date Posted: Feb 8, 2024 @ 12:44pm
Posts: 9