Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
!st time....I am never going back!!
3rd time...This is my favorite season!!
It is one of the maps you should only use roads if you can actually drive on them comfortably. Which is rather rare on those maps, as the roads are "trapped" with roots and flexible one-way trees that cannot be destroyed and hook into trucks and especially trailers, tilt angles that make you roll over and snow or mud sinkholes.
Try to look for open area's in forests and rock formations on the map. There always is a way through that is almost as good as a road, except there isn't any road or track.
It is difficult to find those routes yes.....but staying on the roads gives you most frustration.
This can be confusing as at the start of the game in Michigan and Alaska and in the more recent DLC roads are relatively decent and you can just follow them most of the time.
Chernokamensk is actually nice. Once you get there, you can really start doing contracts, earn some money and missions do not take that long time. Cosmodrome is decent, but you need vehicle that can perform good on mud. I wouldn't buy this season if I knew it. Especially that later seasons are much more interesting.
Correct, and it is intended to be (we need more regions like Amur, but sadly, they don't do it anymore). The fact nothing works well there, is not true. There are several trucks there that work well, including the best (most OP) truck in the game, the 605, which you obtain there.
If you are playing in order, by the time you get to Amur, you should have obtained enough experience with the game to be able to navigate that map with a far amount of ease.
Could be because it is remote from everything and the "roads" are highly traitorous.
I never fully explored possible routes on the ice though. Could be there is an easy path that negates much of the difficulty of ridiculous road routes. Maybe players that really spend time there know of such things.
It is because the cargo needed all has to be hauled in from a long ways away(exception of 4 wooden planks) The fuel depot is in an awkward spot, and expensive in hard mode, so fuel is also a consideration.
Playing by myself, it takes me 2 weeks(of evenings) of of slow grinding to get everything stacked at the gateway. At least one repair truck and 4 fuel trucks. After that, I can start on a sunday morning, and have everything done that day.
For me the scout loop that starts above the power station and ends at the old town is one of the best routes in the game.
yea you will have to find your own paths for some parts of amur, also you can drive onto the ice if you want to stay on the dark blue sections as they are more solid
I love this Beast of War. Yes, the roads are indeed highly traitorous!
Season 9 and 11, Ontario and "Scandinavia" are really too trivial, and I hope that the developers did not just decide to make everything easy so people would stop complaining. Barely any other maps granted that feeling of satisfaction on finishing as the Amur region does.
I'm just finishing Amur and the only feeling I have, is a feeling of time wasted. I still don't see what is difficult in riding the same long route, very slowly, multiple times. More than this, the views on Amur are very poor.
In opposite Scandinavia has easy and difficult parts, but you are not stuck in an ugly map for a week. And the views are beautiful.