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Many games dont utilize all cores so having higher clock speeds per core is often more beneficial for gaming than core count.
I have i5-10600k that runs 4.8ghz under boost (4.1 without), also 32gb ram and 2060 rtx (1st gen non-super) and im getting average 70 fps. The game never seems to dip below 60 for me as far as ive noticed.
Fyi to this day movies in theaters are shown at 24 fps... its only been in testing to up that to 48 fps, and even that is not 60 fps.
So even today movies are not run anywhere close to 60 fps. :P
TV shows aswell.
Thats why I did stop going to movie theaters )) 24 FPS sucks! My Samsung TV have some feature which artificially doubles FPS or something like that and this really saves the day.
And when it comes to games it's really a fluctuating frame-rate that's an issue, and not the frame-rate itself, if it's constant.
but thats an artificial increase not a real one, and will mess with the movies timing, and in some cases make it slower for the eye, since it just duplicate the images between frames, so you will 24 different images X2 or more to get 48 fps like first frame will be the same image than second frame.
like those "Akira on 60 fps" videos, it just mess with the timining of the movie and get butchered, if the film or tv show is recorded on 24 fps it will never look good on 60 fps.
I dont know man.. Works like a charm for me. Never noticed any glitches or desync and everything from TV shows to movies certainly looks way better than in stock FPS. My brain buys it.
The only thing that looks worse and glitched in this mode is videos from games ))
Also my guess was that its not just duplicate frames but synthesies new using two bordering frames so everything looks really smooth. Anyway their trick works for me.