SnowRunner

SnowRunner

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Russian Bias
I recently finished most of the tasks in Michigan and Alaska and decided to try out Tamyr and I am somewhat disgusted by the Russian vehicles.

Look, I get it, it's a Russian developed game and all but it appalls me, not just the traction/power of the Russian vehicles but more over their near immunity to damage, where I had become accustomed to randomly taking damage when driving over even the cleanest of paved surfaces and at low speed with American trucks- you can literally drive the Russian trucks square into a wall at full speed and you *might* take a little bit of engine damage.

I know it's not competitive, it doesn't 'destroy' any 'balance' but it is very childish from the development team to err so heavily and so blatantly on their nationalism
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Showing 31-45 of 48 comments
elevenfourteen Oct 18, 2022 @ 7:24am 
Just for your information, the game handles things like fuel consumption like this - just if you're wondering:

In the base game, there are 5 different gearboxes. Each vehicle uses one of these gearboxes. Also, there are 24 different engines. Usage the same like with the gearboxes.

Fuel usage is created with a base value in the engine, and a multiplier in the gearbox.

Let's say we have the engine e_us_scout_old. Probably used for the International Scout 800 and the pickup (maybe a few more). Inside this engine file, you have 3 different engine upgrades. I am going to take the strongest version of the engine:

It has a base value for fuel consumption of 2.0

Now we have a gearbox - in this case gearboxes_scouts, which is a shared file for every single scout vehicle in the game. This file also contains the different gearbox versions in the game like the offroad or the fine tune gearbox.

Let me throw in some code, it's easy to understand the multiplicators with it.

<Gearbox AWDConsumptionModifier="1.9" CriticalDamageThreshold="0.5" DamageCapacity="110" DamagedConsumptionModifier="1.5" FuelConsumption="2.4" IdleFuelModifier="0.2" Name="g_scout_finetune" MinBreakFreq="0.0" MaxBreakFreq="35.0" > <ReverseGear AngVel="1.5" FuelModifier="0.9" /> <HighGear AngVel="8.0" FuelModifier="1.5" /> <Gear AngVel="2.5" FuelModifier="1.8" /> <Gear AngVel="5.0" FuelModifier="1.5" /> <Gear AngVel="10.0" FuelModifier="1.3" /> <Gear AngVel="13.0" FuelModifier="1.1" /> <GameData Price="1900" UnlockByExploration="true" UnlockByRank="1"

As you see, the 2 liters base value of fuel consuption from the engine gets multiplied with 1.9, if you only activate the 4 wheel drive. If the engine has damaged status, it consumes 1.5 times more fuel. Just using the gearbox multiplies the fuel consumption by 2.4.

To conclude this, there is not a real system behind fuel consumption or the "gearboxes". The gearboxes are nothing more than a weird speed limiter. The vehicles don't even have dampers, just springs, which is a bit ridiculous in some trucks. With this fact in mind, you can be sure, that gearboxes are not anything special in this game. Just some kind of multipliers of fuel consumption.

However, speed values as well as fuel consumption is badly balanced for lots of trucks. I wouldn't take anything in this game too serious.
glowpiPe Oct 18, 2022 @ 9:47am 
The issue isn't that the russian trucks are better then they are irl. The problem is that the American ones are way worse than what they are irl. Someone told me he had seen a p12 pulling 4 fully loaded log trailers irl, up a slope and it just went brrr. Didn't even look like it was pulling anything, where in the game the truck almost commit seppuku if it has to move forward, downhill, without a load
MarkJohnson Oct 18, 2022 @ 10:46am 
I find the main reason Russian trucks do so well is that they are slow as hell. This way they don't tip over. That is the only way I really die in the game as it is quicker to recover truck, than to send many vehicles all over the map in hopes they can tow me out quickly.

But recovery is the only thing that makes this game playable. Damage doesn't seem to matter much as it is easy to repair with quick scout vehicles. Thanks to autonomous winch that works without engine power.

But now that I have played though it once, I know I can go straight to Taymyr once I find my garage, get the Azov and rescue the Tayga truck and have little to no issues with the game. It makes it too easy and I'm getting bored on my second playthough. I think I'm level 22 and got the Dan 10-wheeler heavy truck that is unstoppable, but it is a tortoise. Slow and steady wins the race.
Last edited by MarkJohnson; Oct 18, 2022 @ 10:51am
Hicks Oct 18, 2022 @ 1:14pm 
Originally posted by MarkJohnson:
But now that I have played though it once, I know I can go straight to Taymyr once I find my garage, get the Azov and rescue the Tayga truck and have little to no issues with the game.
Yes but you can also stick to the region specific trucks only rule and not make the game piss easy <.<
Vimpster Oct 18, 2022 @ 1:42pm 
Originally posted by MarkJohnson:
But recovery is the only thing that makes this game playable. Damage doesn't seem to matter much as it is easy to repair with quick scout vehicles. Thanks to autonomous winch that works without engine power.

But now that I have played though it once, I know I can go straight to Taymyr once I find my garage, get the Azov and rescue the Tayga truck and have little to no issues with the game. It makes it too easy and I'm getting bored on my second playthough. I think I'm level 22 and got the Dan 10-wheeler heavy truck that is unstoppable, but it is a tortoise. Slow and steady wins the race.
I would suggest you try to play without ever using recovery. It makes the game much more rewarding in my opinion. I 100% completed the game (about 700 hours) while only using recover I think once because the truck was truly stuck.

It is also rewarding to play with the less capable trucks. For instance the International Transtar is one of my favourites, in part because it has no AWD or diff lock options. One of my most used vehicles I think.
PrettyFunkedUp Oct 18, 2022 @ 4:38pm 
I find this one strange, however couldnt put up with the "other" trucks off road abilities much, but even the russian vehicles take that random damage for nothing even on a flat tarmac. Yes its annoying but not feeling ANY bias.
AddOnArmor Oct 18, 2022 @ 5:58pm 
Originally posted by Azerkeux:
Perhaps it's the specific Russian truck I bought is bugged, the Azov 5319, try it for yourself. I have driven it at full speed into street pole, hanger door and side of building and take 0 damage each time- it even has the sparks that you get from really bad wrecks but absolutely no damage taken

The Azov 5319 is an ARMOURED military truck, it even says so in the description.
herrschaftg35 Oct 18, 2022 @ 7:18pm 
The American LVSR would probably be on par with some of the Russian trucks used in the game. Would be nice if that was available.
PrestonLK Oct 18, 2022 @ 10:28pm 
Originally posted by luZk:
Originally posted by PrestonLK:
I’m pretty sure in the game those trucks use the same gearboxes, so you can’t really use the gear ratios to explain away the power inconsistencies.

They are not the same, as an example the offroad twinsteer gearbox high is much faster than any other trucks offroad high, and there is other subtle differences in all trucks.
They are actually the same. The reason the Twinsteer and some other vehicles have differing top speeds with that same gearbox is their differing wheel diameters. The Twinsteer for example has a 55" tire on it stock, while the two trucks being compared, the HX and Grad, both run on 43" tires stock. The larger the diameter, the higher the top speed. I stand by my original point that the gearbox cannot be used as a scapegoat for the power inconsistencies.
Last edited by PrestonLK; Oct 18, 2022 @ 10:32pm
jielliuii Oct 19, 2022 @ 1:52am 
there were literaly no roads in USSR untill eighties. and most russian trucks in game are from earlier periods and they were really durable. to understand how bad roads were - truck drivers were given two days to go 500 km (310 miles) in seventies and eighties.
Anwar Oct 19, 2022 @ 4:32am 
Indeed, the 4520 is not even as good as the old truck
NoNome Oct 29, 2022 @ 3:24am 
Americans/european truck are not well representated.

For example, the western star 6900 have hundred of possible configuration and can go with axles up to 70000 lbs in the front and 110000 lbs in capacity in the back which is, no matter how you look at it, fairly impressive. If it we could have a version that is not retardly long and with decent imprements, it would bridge the gap considerably.

There is also the Kenworth C500 which is totally absent which is an offroad beast in his own right if properly configured.

Then there is the Oshkosh which we pretty much have the worst versions. Global HET A1 have six larger 24r21(55 inches) that would be pretty sweet in this game. Then there is also the pls a1 and LVSR which is a 10x10 on 16r20(52 inches) tires.

Finally, i would like to point out that the trully serious offroad work are handled by articulated truck like the Volvo A60h which is even bigger than kolobs we have in game and that are way more polyvalent in real life the the game version of the cat 745 we have. We could use a fair few more articulated trucks actually.

Finally, a good chunk of the extreme offroad work is actually handled by farm tractor that have nothing to envy a kirovet. The versatile 4wd 620, for example, have a cummin with 620hp (obviously) and can come from factory with twin 900/60R42 trellborgs tires which would be quite insane in this game.

There is plenty of offroad potential in the west.
Last edited by NoNome; Oct 30, 2022 @ 4:45am
LeoW Oct 18, 2023 @ 8:50am 
This is what called soft propaganda. Not saying they are paid by their gov or anything, most probably are just driven by nationalism. Which is fine... up to a point. Like adding a perk or two or couple easter eggs for those who understand. But here it's so much and so obvious, you may guess it's a russian game with no research at all.

Although, I have to give devs a credit, they uncovered lil more of rus culture in the game. All the abandoned villages and prisons and bunkers kinda make that vibe and let you think what kind of place is it.
Beast of War Oct 18, 2023 @ 10:11am 
Nice necro topic lol

There is no soft propaganda :

In the US and Canada most roads are well maintained and only a few very specialized trucks need to be true Off Road trucks, which are much more expensive to buy and exploit. Even logging trucks are not true off road trucks there, as Americans and Canadians build infrastructure ( can be compacted sand roads tho ) everywhere. Military trucks are not commonly used as commercial trucks there, out of cost considerations. So most trucks are highway trucks or dirt trucks. And it is the dirt trucks we get in game as US mediums as the game reflects above reality.

In Russia most roads are not well maintained ( open google earth and zoom in in any random smaller town or village, and look at the roads ! ) governments and people are poor and most of the country is sparsely populated. If you think the villages of wooden shacks with a mud river as road are fantasy : no that is reality in the countryside and wildeness away from large cities. Military trucks are all very capable Off Roads because of Rasputitsa ( hell of mud in fall and spring, typical for Russia and Ukraine ) conditions making roads barely driveable and most commercial trucks are derived from them. All of their trucks and tanks have wide tires and tracks, to decrease wheel or track pressure, unless they are true highway trucks. The game reflects that too.

As a rule of thumb you can/should use trucks in their native environment. That means the US trucks do not belong in Russian maps. ( but they can function there with driving skills and game knowledge )

Fun thing is the game probably lays something bare no one thinks much about : The US and EU probably could not invade Russia during fall or spring even if they wanted to, as their tanks are too heavy and their trucks too much tailored toward use on roads. This ( foreign heavy vehicles ) gives the Ukrainians trouble in their war too, but they are well aware of weather and road conditons in their own county and don't use them when at disadvantage. Napoleon sure found out what Rasputitsa is, and so did Hitler.

Last edited by Beast of War; Oct 18, 2023 @ 10:23am
flykas Oct 19, 2023 @ 12:56am 
Originally posted by SlowClick:
Originally posted by Tenderfoot77:
I really don't care where the game comes from or whatever. All I know is I like it a lot for its near reality and functions of the trucks; the scenery is spectacular ... I'm 68 and like most of us, due to the pandemic, I spend a lot of time confined inside my home so I always have an excuse to play.
I like it too for the same reasons. I like the tough old Russian trucks! I only use Russian trucks in Russia, and American trucks in USA.
Oh, and I'm 78 - played more than 300 hours. Just getting to the end of Taymyr.

Speaking of Russia - loved the Metro 2033 series - particularly Exodus.

Metro series are not russian its Ukranian, but maybe you are just talking aBout place where the game is set in.
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Date Posted: Jan 10, 2022 @ 10:48pm
Posts: 48