Gravulse
Kiwi May 11, 2021 @ 11:09pm
I think I actually hate this game...
Level 25 is a buggy, unfair, pile of garbage, but the main issue is that none of the mechanics consistently work the way they are intended to. Instead of creating unique, thought provoking puzzles to boggle the mind with the interesting concepts behind most of them, we are forced to go through jump pads that don't always have the same strength or orientation somehow, abysmal platforming with lead shoes and terrible jump timing, horribly precise timing elements that are near impossible with the clunky controls, and a game that wants to pay homage to Portal, but is probably closer to the initial alpha that one of the valve developers programmed into their TI-84 in Pre-Calc...
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Yep, but I felt this way at about level 6. :(
Jump pads that don't even work a lot of the time you click on them!
A mid-air trajectory that you have no control over when it's just a straight-up jump pad, so you can't move onto the ledge in front of you! Yes, you can start moving forward before you click on it - but if it doesn't operate when you click, you just end up falling off or stationary again against a wall.
Near-identical wall, floor and ceiling tiles that make remembering your orientation after several turns nearly impossible! (+near-identical grav walkways!)
Slow reset times that make deaths that make retrying over and over again laborious!
Pointlessly easy and short levels mixed with unreasonably difficult ones!

Not fun! At all!
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