Legendary Tales
Madjar Jan 31, 2024 @ 7:59pm
So, PSVR2
is this the real reason we didn't get to player test like all the previous patches?
the real reason for the delays?
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Showing 1-6 of 6 comments
X-oR.Belgium... Feb 1, 2024 @ 5:13am 
Yep , seems so ... we have buy this game and support it , and now the full game go for psvr 2 lol
Jaregon Feb 2, 2024 @ 6:16am 
playstation gets there vr version. Yet oculus still lacks it's vr version. *Sad times.*
Madjar Feb 2, 2024 @ 6:26am 
Originally posted by Jaregon:
playstation gets there vr version. Yet oculus still lacks it's vr version. *Sad times.*
That was Facebook's fault, BJ supposedly approached them about a quest version, got turned down
IIRC they've also come out with something with a very similar game
Last edited by Madjar; Feb 2, 2024 @ 6:35am
urbanwolfgames  [developer] Feb 2, 2024 @ 10:37am 
Originally posted by Tox Flamer:
is this the real reason we didn't get to player test like all the previous patches?
the real reason for the delays?

It's not related to PSVR2 at all. It is related to how I think about efficient development process.
We have only 5 devs include me, We can not do big steps while we maintain update every month or 3 months + we need constant bug patches when game itself it live. So, It's going to be burden for us.
Instead I pick the fast way, gather people who I can rely on and let them do QA tests.
Maybe some people think it was fun for them, they enjoyed game first. No it's the other way.
They had to get through all buggy game and had to learn new things everytime, because that is what they signed for. they couldn't complain about buggy, changing game either.
They have played 1000+ hours during the updates preparing it was not easy tasks for us and them.
All this process, we couldn't do it on live.
And it's the other way, most of time, we develop and test on PC with Oculus link, So, it is more accurate to say PSVR2 was delayed not PCVR was delayed.
Trust me, If we updated every 3months live, We couldn't bring this big update at all.
I hope you understand what I want to say.

Warm regards,
BJ
urbanwolfgames  [developer] Feb 2, 2024 @ 10:39am 
Originally posted by X-oR.Belgium...:
Yep , seems so ... we have buy this game and support it , and now the full game go for psvr 2 lol

Full game comes to PCVR and PSVR2.
PSVR2 didn't get any benefit I believe.
Originally posted by urbanwolfgames:
Originally posted by X-oR.Belgium...:
Yep , seems so ... we have buy this game and support it , and now the full game go for psvr 2 lol

Full game comes to PCVR and PSVR2.
PSVR2 didn't get any benefit I believe.
Honestly one thing i do hope yall at leat add down the line for the PSvr2 folks is eye tracked foveated renderign and eye tracked Variable rate shading, simmilar to what the no mans sky devs added when that game released on psvr2. would be a bit of work to implement for that one platform, yes, but it would be a amazing QoL thing for that platform that is possible to do.
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