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15. Custom keybindings do not save upon exiting the game. FIXED
16. The Decoy cooldown timer doesn't reset if you get killed before it goes to zero and select "Restart".
17. Dinosaur kill animations sometimes don't play. I got killed by a Stegosaurus and an Ankylosaurus today on purpose to test it and neither animation played. Then I got killed by a Ceratosaurus twice. One time the animation played, the other time it did not. Same with getting frequently killed by the T-Rex. Sometimes the animation plays, sometimes it doesn't.
18. Not a serious issue, but dead T-Rexes are hard to confirm, especially if you get close. It's generally easier to confirm when holding up the MIST from a slight distance, but still feels problematic. This behavior was present in the Playtest as well.
19. Not actually a bug, but when using non-lethal ammunition, the DLC dinosaurs keep their eyes open even though they're supposed to be tranquilized & sleeping. It's not gamebreaking or anything, it's just weird.
Bugs already acknowledged by the developers:
20. The "Slayer" and "Traveler" achievements do not work properly.
21. Both DLC carnivores most of the time spawn with their default values, at 6.50m/3.50t for the Giganotosaurus and 5,50m/3,50t for the Carnotaurus.
22. Dinosaurs sometimes escape to the ocean, making it impossible to follow them.
-----------
23. And lastly, the hitboxes in the Shooting Range are misaligned, but who cares about that.
https://steamcommunity.com/sharedfiles/filedetails/?id=2860445236
This counted as a miss.
Thanks
Yup
Oh You're right, I didnt know modes affect that dinos sleeps or not (but I saw that modes easly)
Thanks for info.
We've released fix for 8 issues, 4 (#4, #15, #20, #21) from this thread
https://store.steampowered.com/news/app/1461030/view/3392922094872925177
Next, I can confirm that "Traveler" now unlocks, but "Slayer" still seems to be bugged. After downloading the patch I went into each island in succession, killed and retrieved a single Ceratosaurus in each of them before successfully evacuating, same thing I did last time. The "Slayer" achievement still did not unlock.
As for the sizes of the DLC Dinosaurs, those still don't entirely work. I killed two Giganotosauruses and 1 Carnotaurus in Delphaeus Hills, all three had varied sizes. Good. Then I went to Basmachee Rocks and killed 3 and 1 respectively, in the same hunting session. All three had the default values again, all 3 Giganotosauruses were 6.50m/3.50t and the Carnotaurus was 5.50m/3.50t. So maybe it's Basmachee Rocks that's causing them to glitch like that? I did not try the Great Forest, got no time for more tonight.
Thanks for keep sharing the feedback
Thanks for details on both issues, we'll investigate it further
We tried to hunt on Basmachee Rocks and both Giganotosauruses and Carnotaurus have different height and weight, on M.I.S.T., on gamescore screen, in Trophy Gallery
Can you please share more details? Maybe we're doing something different on our side
I'm using lethal ammunition and all upgrades except for "Pathfinder" and "Beeper". And with the Pro License I set it up to hunt the following species on Basmachee Rocks:
Stegosaurus: ★★ (Rare)
Ankylosaurus: ★ (Scarce)
Giganotosaurus: ★★★ (Natural)
Parasaurolophus: ★★★ (Natural)
Triceratops: ★★★ (Natural)
Carnotaurus: ★★★ (Natural)
https://steamcommunity.com/sharedfiles/filedetails/?id=2863652241
I hunted, killed and retrieved 3 Giganotosauruses and 1 Carnotaurus. All three Giganotosauruses were 6.50m/3.50t in both the MIST and the post-game screen and the Carnotaurus was 5.50m/3.50t. Near the end I spotted one more Carnotaurus but I had run out of Sniper bullets so I couldn't hunt it. Still, it also showed as 3.50t in the MIST.
First Giganotosaurus:
https://steamcommunity.com/sharedfiles/filedetails/?id=2863653326
https://steamcommunity.com/sharedfiles/filedetails/?id=2863653373
First Carnotaurus:
https://steamcommunity.com/sharedfiles/filedetails/?id=2863653720
https://steamcommunity.com/sharedfiles/filedetails/?id=2863653763
Second Giganotosaurus:
https://steamcommunity.com/sharedfiles/filedetails/?id=2863654256
https://steamcommunity.com/sharedfiles/filedetails/?id=2863654304
Third Giganotosaurus:
https://steamcommunity.com/sharedfiles/filedetails/?id=2863654683
https://steamcommunity.com/sharedfiles/filedetails/?id=2863654713
Second Carnotaurus:
https://steamcommunity.com/sharedfiles/filedetails/?id=2863655041
Post-Game Result Screen:
https://steamcommunity.com/sharedfiles/filedetails/?id=2863655330
https://steamcommunity.com/sharedfiles/filedetails/?id=2863655409
https://steamcommunity.com/sharedfiles/filedetails/?id=2863655468
https://steamcommunity.com/sharedfiles/filedetails/?id=2863655516
https://steamcommunity.com/sharedfiles/filedetails/?id=2863655576
(Apparently there's a limit of 10 screenshot previews per post)
I wonder if you can replicate this exact hunt with the same upgrades/species. And I think more players should report and offer feedback on this, I feel like I'm the only one who's noticing and it would be extremely weird if my game were the only one bugging out like this.
I know it's probably
It seems that system takes in count what dinosaurs
Anyway, our engineer