Pacific Drive

Pacific Drive

Statistiken ansehen:
What do the little symbols mean?
When I scan parts of my vehicle, some doors, tires etc. show these strange symbols next to their name and base trait.

If I have an insulated door for example, there will be +10% explosion something or +5% "red square with three things breaking off"

What does it mean? Do the parts get stronger or weaker if I use them for longer?
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foolexia 19. Okt. 2024 um 11:09 
They get weaker and also can have things like cracked windows from hitting objects.
Ursprünglich geschrieben von foolexia:
They get weaker and also can have things like cracked windows from hitting objects.
Ah, ♥♥♥♥♥♥♥♥♥ mit.

I mean the cracked window thing is easy, because the game explicitly tells you that when you scan the part. The other stuff was what I was wondering about.

So the part get more susceptible for certain types of damage?
Zuletzt bearbeitet von Sushi_Rocks; 19. Okt. 2024 um 12:21
foolexia 19. Okt. 2024 um 16:02 
Ursprünglich geschrieben von Sushi_Rocks:
Ursprünglich geschrieben von foolexia:
They get weaker and also can have things like cracked windows from hitting objects.
Ah, ♥♥♥♥♥♥♥♥♥ mit.

I mean the cracked window thing is easy, because the game explicitly tells you that when you scan the part. The other stuff was what I was wondering about.

So the part get more susceptible for certain types of damage?

They do get more susceptible with use and also lose health faster I believe.
Ursprünglich geschrieben von foolexia:
Ursprünglich geschrieben von Sushi_Rocks:
Ah, ♥♥♥♥♥♥♥♥♥ mit.

I mean the cracked window thing is easy, because the game explicitly tells you that when you scan the part. The other stuff was what I was wondering about.

So the part get more susceptible for certain types of damage?

They do get more susceptible with use and also lose health faster I believe.

But this doesn't seem to fit.

If I build a lead-plated door, the status protection is being shown as +20%

The supposed "weaknesses" are also being shown as +20%, not -20% resistance.
I mean it makes sense for the parts to get weaker, but the UI is very confusing in that regard.
Okay, I understand now, those are positive. However those don't look like status effects but instead modifiers. The status effects are things like the headlights not working.
Modifiers. Okay.

It's really strange that they don't add up as well if they're the same type.
I don't really get them not adding up, but guess it is what it is.
Ursprünglich geschrieben von foolexia:
I don't really get them not adding up, but guess it is what it is.

the game shows the same modifiert twice like +10% +10 % instead of showing 20% once. At least sometimes.
The thing that's harder to pick up on with enhanced parts that provide resistances, is that they often strengthen the adjacent parts as well. And so figuring out where the bonuses come isn't always easy.

There's a section in the inventory that defines all the icons if you're unsure about one
Ursprünglich geschrieben von Connelli:
The thing that's harder to pick up on with enhanced parts that provide resistances, is that they often strengthen the adjacent parts as well. And so figuring out where the bonuses come isn't always easy.

There's a section in the inventory that defines all the icons if you're unsure about one
I tried to find that part actually, but the inventory/info screen/logbook is a total mess to be honest.
Connelli 24. Okt. 2024 um 15:40 
You can always try this:
https://pacificdrive.wiki/view/Main_Page

Icons under a specific part are either going to be a "Status", which is the result of "damage/effects over time", or a property granted by the type of part you have attached (or an adjacent part)

This wiki also explains adjacency for parts
Ursprünglich geschrieben von Sushi_Rocks:
"red square with three things breaking off"

What does it mean?

I see this too. What modifier is this please? Its not on the game logbook that I can see.
Ursprünglich geschrieben von Destroy:
Ursprünglich geschrieben von Sushi_Rocks:
"red square with three things breaking off"

What does it mean?

I see this too. What modifier is this please? Its not on the game logbook that I can see.
Apparently more susceptible to explosion or collision damage.

You have to open up the mileage. If the part has over 50.000 miles or something similar, you should swap the part. They apparently develope permanent malfunction if they are above 60.000 miles.
Depends on how much you want to risk, really. Parts usually develop a non-removable quirk around 70 miles or so, that tells you it's weakening. But you can still bring them into a journey.
They will perform worse. For example body parts will take more dmg etc.

Tyres are important because most will eventually explode (not the puncture proof kind). If you want to bring them into the journey, make sure you bring one or two spares.

Im not sure about engines, but they may consume more fuel / electricity.

Up to you. I've not changed body parts for a while. And I only replace tyres when they blow during a journey.

Some other parts you definitely want to get new ones as soon as they develop the fragile quirk. Storage boxes for example.


As for the symbols there's an entire section in the logbook that describe all icons, and in case they can be fixed, what to use to remove them.
Zuletzt bearbeitet von Terminal Velocity; 22. Feb. um 9:25
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Geschrieben am: 19. Okt. 2024 um 7:26
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