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When you actually drive out, you'll notice you can pick a different route than the one you picked on the planner, but you'll have no idea what the resources are like until you actually get there.
To go to a farther away area you need to use junctions, which means going through multiple zones.
And yes, this shuffles every time you go out on a run, so sometimes to get where you want to go you have to just make a quick outing elsewhere and warp back.
Any junction leading up to that destination will be scanned; always pick the destination you've yet to visit or the farthest to scan most of the map. You don't need to reach to the destination you've picked, you may open a gateway from any junction with a stable exit as long as you have enough kLIM to do so. This is denoted by the number in the blue circles. You don't need to reach your destinations so to speak.
Route planner is a bit misleading / mislabeled in this case in my opinion. You don't pick destinations you'd like to visit, but rather scan junctions with a stable exit. All of the junctions leading there will also be scanned as mentioned above. However, you may visit any junction leading deeper into the zone, even those with dead ends. Dead end junctions will literally be a one-way trip though (unless you're really lucky and find a stabilizer).
What's the point of this tab screen? Overly redundant, detracts from in-game elements (both the garage and your car have a map device), and pretends to have functionality when it does not. New player trap.