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Randomly generating the map every time can lead to some really ugly or messed up layouts that could ruin a run.
Helooo, Daggerfall!
- The entry and exit points are randomized
- Resources are randomized
- The per-junction stability/weather is randomized.
I find I'm generally not doing the same maps back to back often enough for it to ever feel repetitive, and the randomization makes each junction feel unique.