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Using repair putty sets the durability to 100%, so it seems like that's what I'm supposed to be doing, so why does the repair putty's description make it seem like I should be doing something else ("extensive repairs")?
white one - the part is ok
red one - the part is higly damaged
so if your parts have this read bar you either have to scrap it or use putty to save it and thats why i think using the putty on parts counts in to "extensive repairs"
Not really getting a clear answer here so I'll try to ask a different way. What is the method to repair the vehicle besides repair putty?
The info about mechanical/sealing/light replacement kits/etc are all correct though. Sometimes a part just randomly malfunctions (I've even had it happen to a parked car in the garage before, so it seems to just be chance based, not damaged based) and when it malfunctions, you have to scan it and use the proper kit to repair the fault.
Is vehicle health something other than the sum of all its parts?
Also worth noting that putty seems to work specifically by repairing a certain number of durability points, rather than a percentage; the cruddy makeshift doors and plates you start with can be repaired pretty much fully with one slather of the stuff, but a summer tire only recovers about 20% of its durability from one application.
Insert the doors, bumpers and the task will be completed
Correct me if I'm wrong, but I think all (!) Items suffer fatigue. The more you repair them with putty or the likes (blowtorch), the more the item becomes fatigued leading to a tiny X on it, so you have to replace the part.
If that happens, not even the "refresher-thingy" can repair the part.
I don't know if the repair station later on can refresh fatigue, but I guess not. So you will always have to replace your parts at some point.
Even tools, like the water-energy converter or wind-energy converter will become "unreliable" and stop working eventually.
So yeah, you can fix things, but the "extensive" repair, or replacing a part is inevitable.
That's my understanding at least after 30+ hours.
Repair putty repairs a huge amount of damage but if you have the repair station you can put said parts in for repair and when you return from a run they will be repaired. But repair putty is expensive and not viable if say you only have like 25% damage, You should consider a blow torch you can use it as little or as much as you need and it works for say 5 minutes continuous use (it could be less than that).
Materials are easier sourced to make the blowtorch instead of putty.