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Neither are its visuals highly detailled, nor is the lighting or particle effects really modern (in fact compared to games from 10 years ago it could learn a lot) and the world size, rendering distance etc isnt impressive either.
Remembering what a Witcher 3 delivered on visuals while running fine on a 970 (which it was sold with), then one could expect it to demand more while it doesnt.
Now Pacific Drive is no AAA production of a big studio, but yet performance is certainly an aspect that can only be fixed by the dev, not the user.
Its bad and needs improvements.
Unreal games literally ran at like 20 fps on my first PC
Sorry I couldn't help it and I'll see myself out.