Pacific Drive

Pacific Drive

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Corrosive Plating Worth it? And any other acid anomaly tips?
I need a lot of midzone resources in the mire to get all the upgrades. Granted the last couple runs were with extreme acid conditions, but I typically get WRECKED by acid anomalies even with the LIM shield active. I've been sporting all armored plating. I see corrosive plating gives a 15% resistance to acid...anyone find it's worth the effort to get a full build?
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Showing 1-7 of 7 comments
Nikas Zekeval May 28, 2024 @ 9:26am 
By the midzone I'm generally running alternating Anti-Corrosive and Armored and panels. AFAIK the LIM Shield doesn't protect against acid damage.

Front bumper is Armored, rear is the LIM Pulse Generator/Shield depending on the point I'm at in the game.
Nahui Ollin May 28, 2024 @ 10:00pm 
Acid is strong against armor because armor only protects for crashes, and a small explosion. It doesnt do anything else. armor needs resources found in one specific part of the acid zone. Meaning its better to get your armor with liberator charges to get multiple pieces off the squire cars than to do crystal runs in a mid zone. You will spend more fixing the damage to your armor pieces that do nothing to protect you than what you get out of it until you reach the deep zone where better tools give way more crystals.

Anti corrosive is really helpful at the front of the car to protect your armor bumper and headlights.

Radiation pieces are for going through junctions with immediate storms.

Insulated is for protecting against shocks and meant to be used with a lightning rod.

Parts give their resistances to the parts NEXT to them, so Armor + Anti corrosive help each other.

Parts are meant to be mixed at specific points in the car based on damage type, its not an X or Y choice.
Last edited by Nahui Ollin; May 28, 2024 @ 10:05pm
Lionheartwolf May 28, 2024 @ 10:31pm 
Honestly, nothing past Armored plating is worth it. It's all QoL from there.

Yes, the biggest threat to your car parts are corrosives and explosives in the late game, but Armored parts are just so inexpensive to make in the mid-to-late game and do well enough that from then onward you are just going out of your way. (Which is why Olympian parts are never worth it, and I wish the devs would retune the material requirements for end game equipment, since it literally kills the endgame experience.)

If you want that little bit of extra security or have an abundance of resources for corrosive parts then go for it, but I never once felt that my playthrough was so difficult I needed to consider a specific type of part. Even if acid destroyed my parts I felt that replacing Armored parts was cheap enough and not a huge setback.

At the end of the day it's important to remember that all parts will break, and with how often parts break in this game you want the cheapest stuff. It's like buying a 2 dollar tool and a 10 dollar tool, and the 10 dollar tool lasts 15% longer. The math favors the 2 dollar tool.

The only time I went with a specific type of part was insulated headlights, and even then I felt it was more of a superstition that a practical upgrade. My lights would still short out from time to time, and at best it only means I had to repair them slightly less than I would have anyway.

Put your resources into better tools, better tires, car/player upgrades. Car parts should be the most disposable items you have outside of consumables.
darkscaryforest May 29, 2024 @ 6:20am 
First thanks for responses.

Originally posted by Lionheartwolf:
Armored parts are just so inexpensive to make in the mid-to-late game and do well enough that from then onward you are just going out of your way.

They do require a crazy amount of scrap, but I have noticed that a few abandoned squires with a plasma scrapper gives you tons of steel plates. On one run, I came back with 32 which was almost enough for a full set of armored parts.

My goal was more so about longevity in acid riddled areas / limiting damage vs survival.

Originally posted by Lionheartwolf:
At the end of the day it's important to remember that all parts will break, and with how often parts break in this game you want the cheapest stuff. It's like buying a 2 dollar tool and a 10 dollar tool, and the 10 dollar tool lasts 15% longer. The math favors the 2 dollar tool.

Unfortunately, you're right. I could build a whole Anti-Corrosive set and go through a lot of fabric to do it, only to have it become fragile in like 5 runs.

I should probably do what others mentioned and just build a couple frames for the adjacent protection.

I wish high end stuff would last way longer. That alone would incentivize me to build different sets of armor which would be fun to kit out different builds for different situations
Last edited by darkscaryforest; May 29, 2024 @ 6:21am
Nikas Zekeval May 29, 2024 @ 8:12am 
For planning your car resistances the log keeps a record of your last ten trips. Including how much damage broken out by what caused it. Impact, explosion, electrical, radiation and acid.

For radiation I run with the Ion Shield on the roof. Better to toggle that on as needed, and far more effective, as long as the battery lasts, than lead panels. The Resource Radar takes the other roof rack. Electrical resistance is a lower order threat once past the Outer Zone, I find Impact/Explosion, Corrosion and Radiation to be the biggest problems.

Radiation I cover with the Ion shield. Acid can be harder to dodge with both acid storms and anomalies that can spam acid globs over wide area making dodging difficult.
Lionheartwolf May 29, 2024 @ 10:24am 
Originally posted by darkscaryforest:
First thanks for responses.

Originally posted by Lionheartwolf:
Armored parts are just so inexpensive to make in the mid-to-late game and do well enough that from then onward you are just going out of your way.

They do require a crazy amount of scrap, but I have noticed that a few abandoned squires with a plasma scrapper gives you tons of steel plates. On one run, I came back with 32 which was almost enough for a full set of armored parts.

My goal was more so about longevity in acid riddled areas / limiting damage vs survival.

Originally posted by Lionheartwolf:
At the end of the day it's important to remember that all parts will break, and with how often parts break in this game you want the cheapest stuff. It's like buying a 2 dollar tool and a 10 dollar tool, and the 10 dollar tool lasts 15% longer. The math favors the 2 dollar tool.

Unfortunately, you're right. I could build a whole Anti-Corrosive set and go through a lot of fabric to do it, only to have it become fragile in like 5 runs.

I should probably do what others mentioned and just build a couple frames for the adjacent protection.

I wish high end stuff would last way longer. That alone would incentivize me to build different sets of armor which would be fun to kit out different builds for different situations

Another advantage of Armored parts is that they are also found in the wild, and do not need to be crafted in some cases. During the late game you will even find complete Armored parts in your garage regularly via the junk car outside. In addition to the sonic repair station you can easily keep a set cooking while your current parts are wearing down. A completely zero cost set. (Provided you have a detonator to do it.)
Cryten May 29, 2024 @ 5:48pm 
Personally I went Armoured on the bumper and front side panels and late game added 1 anti corrosive on the bonnet. And then I had all the rear car part as anti radiation as they mostly only got damaged by hot dust and zone collapsing damage, which was all radiation damage. The bonnext anti corrosive is to deal with the belchers and occasional acid rain weather. And it is mostly to add its bonus to the surrounding armoured panels.

You could argue against the anti rad parts in the very very late game when you start using the anti radiation shield.
Last edited by Cryten; May 29, 2024 @ 5:49pm
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Date Posted: May 28, 2024 @ 6:49am
Posts: 7