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Front bumper is Armored, rear is the LIM Pulse Generator/Shield depending on the point I'm at in the game.
Anti corrosive is really helpful at the front of the car to protect your armor bumper and headlights.
Radiation pieces are for going through junctions with immediate storms.
Insulated is for protecting against shocks and meant to be used with a lightning rod.
Parts give their resistances to the parts NEXT to them, so Armor + Anti corrosive help each other.
Parts are meant to be mixed at specific points in the car based on damage type, its not an X or Y choice.
Yes, the biggest threat to your car parts are corrosives and explosives in the late game, but Armored parts are just so inexpensive to make in the mid-to-late game and do well enough that from then onward you are just going out of your way. (Which is why Olympian parts are never worth it, and I wish the devs would retune the material requirements for end game equipment, since it literally kills the endgame experience.)
If you want that little bit of extra security or have an abundance of resources for corrosive parts then go for it, but I never once felt that my playthrough was so difficult I needed to consider a specific type of part. Even if acid destroyed my parts I felt that replacing Armored parts was cheap enough and not a huge setback.
At the end of the day it's important to remember that all parts will break, and with how often parts break in this game you want the cheapest stuff. It's like buying a 2 dollar tool and a 10 dollar tool, and the 10 dollar tool lasts 15% longer. The math favors the 2 dollar tool.
The only time I went with a specific type of part was insulated headlights, and even then I felt it was more of a superstition that a practical upgrade. My lights would still short out from time to time, and at best it only means I had to repair them slightly less than I would have anyway.
Put your resources into better tools, better tires, car/player upgrades. Car parts should be the most disposable items you have outside of consumables.
They do require a crazy amount of scrap, but I have noticed that a few abandoned squires with a plasma scrapper gives you tons of steel plates. On one run, I came back with 32 which was almost enough for a full set of armored parts.
My goal was more so about longevity in acid riddled areas / limiting damage vs survival.
Unfortunately, you're right. I could build a whole Anti-Corrosive set and go through a lot of fabric to do it, only to have it become fragile in like 5 runs.
I should probably do what others mentioned and just build a couple frames for the adjacent protection.
I wish high end stuff would last way longer. That alone would incentivize me to build different sets of armor which would be fun to kit out different builds for different situations
For radiation I run with the Ion Shield on the roof. Better to toggle that on as needed, and far more effective, as long as the battery lasts, than lead panels. The Resource Radar takes the other roof rack. Electrical resistance is a lower order threat once past the Outer Zone, I find Impact/Explosion, Corrosion and Radiation to be the biggest problems.
Radiation I cover with the Ion shield. Acid can be harder to dodge with both acid storms and anomalies that can spam acid globs over wide area making dodging difficult.
Another advantage of Armored parts is that they are also found in the wild, and do not need to be crafted in some cases. During the late game you will even find complete Armored parts in your garage regularly via the junk car outside. In addition to the sonic repair station you can easily keep a set cooking while your current parts are wearing down. A completely zero cost set. (Provided you have a detonator to do it.)
You could argue against the anti rad parts in the very very late game when you start using the anti radiation shield.