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Rapporter et problem med oversettelse
The problem is that the game barely gets through the intro logos before instantly popping up the Unreal Engine 4 Crash Reporter (regardless of choosing DX12 or DX11). The crash reporter just lists the error as "Fatal error: [File:Unknown] [Line: 4075] Retry was NOT successful."
Now, it's hard to narrow down which change specifically caused the problem, as I can't exactly (easily) do A/B testing when I've swapped out so much hardware and installed a brand new operating system. But for what it's worth, other Unreal Engine 4 (and 5) games have worked fine since the upgrade; it's seemingly just Pacific Drive giving me issues.
For a while I thought to prevent that was to approach from them from the direction of the wall, causing them to launch away. And since they usually seem like they'll do that I figure that'd work. But I just had one decide to jump right over the car and right outside the stabilization zone anyway. And too far in to actually risk approaching without being teleported back into bounds.
Suffice to say, quite annoyed. It may be better to have pufferfish bounce off the stabilization wall to prevent this kind of thing.
While holding a side storage and accessing another side storage, you can't select any items in the first side storage because the cursor thinks you're over the second side storage.
It doesn't occur with any other storage
Video Demonstration: https://youtu.be/TZzbCxFvSlU
That's really odd - if you're seeing the highlight and holding the install button then it should pop into place. Can you submit a ticket to pacificdrivegame.com/support? We might need video to determine exactly what's happening.
Couldn't start:
"C:\Program Files (x86)\Steam\steamapps\common\Pacific Drive\PenDriverPro\Binaries\Win64\PenDriverPro-Win64-Shipping.exe"
PenDriverPro -d3d11
CreateProcess() returned 2.
I validated the files in Steam and it tried to install the file at which point my Norton Antivirus popped up saying:
Threat Blocked
We've blocked PenDriverPro-Win64-Shipping.exe because it was infected with IDP.Generic
I quarantined the file which has rendered me unable to open the game to play it. I sent the file to Norton for analysis, but have not heard back from them yet. I reported it to Steam and they said they will look into it and I should contact you the developer. I was wanting to know if this is a false positive and is it safe to proceed with making an exception for the file in my Norton Antivirus? I appreciate your help with this matter and look forward to hearing back from you!
Yes, this is a false positive - disable Norton when launching Pacific Drive. There were a few antivirus programs updated at the end of last year that false flagged games as malicious.
You're good to go 👍
https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2F8ys3a7b76lce1.png
I cannot select G4 or G6 to scan or set as a destination. I can go through G7 if i select a destination beyond it. I can fully confirm with an old save that G6 was availible as an option before the quest completion.
https://imgur.com/gYuTy84
Did 5-6 runs after mid completion just to try and 'refresh it' but no, i cannot access that branch of the map anymore via the regular destination system.
Edit: Did a destination beyond to show me G7, got to G6 as a 'dead end', inside there was a "exit blocked" (red light) "entrance blocked" (red light) and a specific marker for "Dead end" but which WAS drive-able through (blue light), to get to G4. https://imgur.com/caRTMPY
Basically a 'dead end' sector G6 was not actually 'dead end'. Entered G4, was a proper dead end with no exits. Abandoned the run, and sadly the bug is still present, even showing me the 'tombstone' on it. (unrelated shouldn't all nodes after i at least went through them no longer show up with ??? especially if i can't scan them anymore)
Also sent an official support query via the website where i uploaded a save game file.
it tracked garage barrage and scientific pursuit just fine in the save file