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True. Like I said, I think it's two of them that aren't mitigated. I dunno. I don't really want to just have five wind turbines.
So two wind, one hydro... Keep the Lightning Rod? Side storage? Is two wind and a hydro enough to counter the energy burn from the arc engine?
Like you got stuck by a wiggling wreck? Go through the lightning for litterly no damamge
Strange, I had some damage done to it even with the lightning rod. Is it just that it was a tower?
Yeah for some reason shock towers and the electric clouds still damage your car.
You have to be going a crazy speed just to not drain the battery, and if you hit something, one thing, and stop, your bumper/lights will take a hammering, and your bumper is basically toast. You're then losing about 1.0kw every few seconds till you're back up to full speed.
I went around the track out back the garage, as fast as I could, no lights on. Went from 100 battery to 94 just from that little loop and back to the garage pad.
About lightning rod, it only attracts electric arc, shock tower and electric clouds can damage your car directly. Lightning rod will be damaged quite quickly when attracting arcs, unless you protect it with electric proof door and plate, so it's only useful when exploring the outer zone.
That's just flat out untrue. Shock tourists in mid zone as well, and it negates those, minute men, etc. The ONLY things that still damage your car are towers and electric clouds. And isn't the LIM engine an absolute gas hog? I heard it's pretty useless as it gets literally half the mpg of the starting engine.
These days i am running solar panel for starter junctions, wind turbine, hydro generator and the gas converter. On top radar resource and XL trunk. The side trunk was fine for a while, but it has a lot of the inconveniences of the starter backpack, plus it filled pretty quick during mid zone runs. OH, it can also get a punctured status, meaning stuff will periodically drop if you don't seal it fast. Plus, i like to carry spare tires just in case, so XL trunk for me.
The dmg types in the game vary so much idk if full electric insulation will suffice. Most deeper midzone and the deep zone runs i do i get a lot of acid dmg, and this may combine with explosive dmg from several sources.
I am currently running a mix of olympium and steel (corrosive parts and lead before that), and depending on the rng, i still sometimes get massive dmg.
But that isn't with the AMP engine, correct?
Lim engine run 9 miles per gallon, with high road upgrade one trip usually ends with 11miles on average, so gas is not a problem, besides even you decide to stick around and drive more, there are plenty gas around.