Pacific Drive

Pacific Drive

View Stats:
Duke Mirage Feb 11, 2024 @ 5:35am
Accessibility options
Great work on the myriad of accessibility options! This sets a very good example. I'm just missing an option to make tiny text in the UI (objectives in HUD, description text in inventory) more legible.
< >
Showing 1-6 of 6 comments
Midnight Feb 11, 2024 @ 12:18pm 
My issues with most of those options is they disable achievements
Duke Mirage Feb 11, 2024 @ 12:43pm 
Originally posted by Midnight:
My issues with most of those options is they disable achievements

I guess there is no way around it since those lower the difficulty (like no damage).
Midnight Feb 11, 2024 @ 1:41pm 
Originally posted by Duke Mirage:
Originally posted by Midnight:
My issues with most of those options is they disable achievements

I guess there is no way around it since those lower the difficulty (like no damage).
Could have done an adjustable difficulty mode with the achievements tied to the lowest level used. State of decay 2 does that. Just flat out blocking out ALL achievements though is a d*** move
Duke Mirage Feb 11, 2024 @ 1:43pm 
I guess, not an achievement kind of person myself
Originally posted by Midnight:
My issues with most of those options is they disable achievements

The only settings that disable achievements are the No Damage options, and this is mostly due to certifications requirements for platforms specifying that Achievements must not be "too easy" to get, due to "achievement farmers" disrupting achievement economies on platforms. Basically, those abusing these systems ruin it for everyone. Trust me, the devs don't want to put these limitations in place, they're extra work to satisfy platform demands, but give no benefit to players.
The game's UI unfortunately doesn't discriminate between "accessibility options" and "cheat codes", but the game's coding does.

That's to say a lot of the lesser accessibility options like "hi-visibility pickups" won't disable achievements (I play with hi-vis pickups on most of the time) but sliders that reduce or eliminate punishments for sloppy play like "no items lost", "no damage to player or car", or "no dying" will turn off achievements. The line between "accessibility options" blurs when you're not beating the game as otherwise intended.

The game will let you know on the options menu if something you toggle is in fact going to disable achievements.
Last edited by Anachronomalous; Mar 5 @ 7:58am
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Feb 11, 2024 @ 5:35am
Posts: 6