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There seems to be a solution for some people by playing around with the FoV and the Motion Blur options.
I would not get my hopes up for a third person option. It would need a vast rework of the game and its functionalities.
How to make a game: Which view - One of the first steps. It's da design choice. Deal with it or not. Many games ≠ other games. If I would create a game, the choice of view is my personal one, not the costumers one. And yes, the most people knew it, not everyone buy a game because of this. But there are tons of factors to buy it or not. Not everybody can be made happy.
I've seen studios add 1PP or 3PP to their game after sufficient requests from beta players but I don't recall any studios of the games in my Steam library adding another viewing perspective after their game has released as v1.0.
https://youtu.be/Ow3uLVm7dUs
They'd have to add functionalities for a number of actions that cannot be performed otherwise
You can't even get out of the car once in as you have to click the door to get out
Interesting. The needed functions would not be a simple task for modders?
Gotcha! I have been wondering about the topic of adding new features and functionality to computer games that are already feature-complete and passed their Release Candidate stage to V1.0, My understanding with most game studios is that by this point some of the developers have been retasked to a new project (DLC for example), others investigate and fix bugs in the base game for a certain amount of time, and a few will have separated from the studio entirely to find employment elsewhere.