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For most fish it's fine, as you mentioned, they'll just come for your line even if they're not overly close, but the ones where they get scared frustrate me so much! I either don't get close enough to them, or in the right spot, or I land right on them and they disappear.
The indicator is spot on, you throw the bobber in the direction indicated.
The power is a bit strange. You throw the bobber the same distance you move your mouse back. But not from the center of your character like the indicator but from the center of the circle above your chars head when it displays the fishing rod icon.
Took me a while to figure out that power is not relative to same spot as indicator but once you get that aiming is quite easy. Manage to place the bobber right in front of fish about 90% of the time.
I remember in WW scaring fish by landing the bobber on top of them. Doesn't always happen as they can get spooked and just move away, but I remember that it can happen sometimes. But it's been like a decade since I've played and I played the heck out of that game.
I haven't once caught the other fish types because I fail at throwing the bobber close enough to attract them without scaring them off.
I'd really love some additional automatic form of fishing, like fish traps you can empty out once a day.
but it's 20 minutes of content and 40 minutes of frustrated fishing.
The design intent was to give folks who wanted an additional / optional skill-based challenge. They have a distinct silhouette so they are easy to avoid if you want. The slow fish still spawn so there should be lots of easy fish to catch. The very hard fish spawn relatively rarely so they shouldn't hurt your harvest much.
But then I'm missing out on certain species, which I personally think is very painful in games with a strong collection mechanic.