Techtonica

Techtonica

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Nov 28, 2023 @ 7:27am
We’ve littered Calyx with more abandoned facilities for you to discover
The Base Building Update brings more narrative and places to explore to Techtonica.

View full event information here:
https://steamcommunity.com/ogg/1457320/announcements/detail/3905245781224133109
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Showing 1-12 of 12 comments
Mazian Nov 28, 2023 @ 7:49am 
Would be really cool if you redesigned all the existing abandoned facilities using the base building parts... It would be a lot of work to do, so I'd understand if you didn't, but it would really tie everything together if you redesigned all the abandoned bases (not the production terminals) using the base building parts.
Ltc. Frost Nov 28, 2023 @ 8:18am 
YAY MORE STUFF TO DO!!! :winter2019happydog:
Equitime77 Nov 28, 2023 @ 8:40am 
With these abandoned buildings can we use them, the things inside them, and can we dismantle the buildings if we want to do so? (Just watched about halfway through the video so sorry if this is answered in the rest of the info.)
Lancar Nov 28, 2023 @ 10:29am 
I always enjoy more stuff to explore.

When reading this story bit, though, it got me thinking...
They were using these facilities to grow crops here, right? So.... why there?
There's nothing especially beneficial for plant growth there. As a player, you can grow any plant anywhere on Calyx you want at the same efficiency. Plop down a building and slot in some seeds... poof, done.

I would like to see something addressing that, to make expanding your factory beyond Victor both interesting and beneficial, because right now all you need to build anywhere else is an Atlantum mining outpost.
Tyrax Lightning Nov 28, 2023 @ 11:05am 
Honestly I think the NPCs did plenty of derping in plenty of places in their Plans... no wonder it became up to us to save the day. :P

Personally, I think that Agricultural Facility woulda been more useful if it'd given us access to Mk. 2 Planter Boxes... hint hint. ;)

Easy Lore Explanation: The Agricultural Facility's primary job was to test the newly developed Mk. 2 Planter Boxes partially by mass production testing for any remaining potential fault points in their design, both Software and Hardware-wise, and partially by pushing their limits trying to force them to provide for the whole Operation to see if they did or did not succeed... especially compared to already known capabilities of the old Planter Box. :D
Angmaro Dec 1, 2023 @ 1:09pm 
I love abandoned facilities.

I like that there's a lot of lore dumped in one place. Finding them is cool, unlocking them gives me a reason to expand production, and walking through them is fun.

Moar plx
Last edited by Angmaro; Dec 1, 2023 @ 1:09pm
MCOGMan Dec 2, 2023 @ 4:27am 
its dec 2 when is thing out? said December. ??????????
Originally posted by MCOGMan:
its dec 2 when is thing out? said December. ??????????
December is a big month!
Tyrax Lightning Dec 4, 2023 @ 11:10am 
Moar infos has arrived in the new Steam News! :D
Baylard Dec 4, 2023 @ 11:36am 
I hope there will be a sorter stack inserters, since it's impossible to unload lvl 2 crusher with just the regular ones even without core production boosts.
pug Dec 27, 2023 @ 3:33am 
thanks for the update I have been enjoying the game
TheAlmightyAstro Dec 31, 2023 @ 8:38pm 
The updates are great as I mention in my voment on your latest post. Truly amazing. Your design of the abandoned facilities is awesome and as someone who has a personal interest and hobby in abandoned infrastructure I must say that this is seriously on point. Man that must have been a lot of work, but it is beautiful! I took many screenshots. Not sure why but the facility with the collapsing catwalks of storage containers is pretty cool and so very accurate. I am very glad to have been with you since the beginning. This is a beautiful game, I am a huge fan
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