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Techtonica

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How to deconstruct your entire factory in one click (don't do this)
While digging around and exploring I noticed a strange rectangular structure on my map. Weird green rectangle just below the river, that shouldn't be there? Naturally, it can't be left alone!

After some excavating I found this thing (note: the appearance has changed since then, first time it looked like a single flooring block with a beacon inside it):
https://steamcommunity.com/sharedfiles/filedetails/?id=3051824159
There are invisible walls all around this thing and you cant get to the middle, but by digging underneath it I managed to get to the center. It shows 'press E to interact' tooltip, but pressing it does nothing.

But what about deconstruction? Yup, there was a very small area, where deconstruction tooltip showed up and, of course, I tried pressing it. After doung so my inventory has started filling up with hundreds of different materials and buildings! My first thought was, that this is some kind of left over testing spot, where devs spawned different things and forgot to take it out, so, naturally, I waited until my inventory got full and shambled towards my main base with heavy encumberment.

Well, you already guessed it. After getting back, I discovered that half of my base was deconstructed. The very same things, that I got in my inventory, were now missing all around the place. Time to reorganize my production chains, I guess xD

Note to devs: please, move this thing much deeper, so it won't get caught on the radar by simply walking over it. The current spot is way to close to surface at the moment.
Last edited by Soushi [SSRB]; Oct 15, 2023 @ 3:09pm
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Showing 1-4 of 4 comments
Fenix Oct 15, 2023 @ 4:28pm 
Ah your found 0,0,0 the center of the map, and they are aware of it, and if you mess with it, you can screw things up.
ccd2008 Oct 20, 2023 @ 11:24am 
To be fair, it is a little too easy to find.
CryptEarth Oct 22, 2023 @ 12:39pm 
question rather should be: how does this link to the factory somewhere else?
it's a bit like back in Half-Life 2 where the skybox was just a scaled up scene somewhere in the map - still used up to Portal 2 (enable dev comment mode and start the intro)
something really weird in modern games
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Showing 1-4 of 4 comments
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Date Posted: Oct 15, 2023 @ 3:06pm
Posts: 4