Techtonica

Techtonica

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really abandonned or only people not understanding EA?
Hi,
reviews are only mediocre, mainly because the game would not get any updates anymore.
Is it really that bad and the devs left the sinking ship or are the updates only rare and there is still some progress?
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Showing 1-10 of 10 comments
Originally posted by moony:
Hi,
reviews are only mediocre, mainly because the game would not get any updates anymore.
Is it really that bad and the devs left the sinking ship or are the updates only rare and there is still some progress?

No, the devs straight up said because of lack of income they were stopping all production and bugnfixes on the game. It is truely done.
Fenix May 12 @ 12:01pm 
Eitan (President and Founder of FHG) Confirmed on discord, all production of the game has ceased
Last edited by Fenix; May 12 @ 12:04pm
Fenix May 12 @ 12:03pm 
Eitan Glinert — 11/18/24, 11:29 AM
yeah this thread pretty much has it right. We love Techtonica and would love to keep working on it but we need to eat and pay rent, and right now sales aren't enough for us to keep working on it. Of course if sales improve then things could change but right now we're not doing more development, 1.0 was our final push.
https://discord.com/channels/910687347987873852/1308103532733403237/1308106834544037998
Pandorian May 13 @ 5:07am 
The game had it's 1.0 release in November. What are you talking about EA?
IceDevil May 13 @ 7:39am 
Originally posted by Fenix:
Eitan (President and Founder of FHG) Confirmed on discord, all production of the game has ceased

But I noticed that the announcement on Steam about stopping development has suddenly disappeared.
I remember seeing it just last month — could this mean that the situation has changed?
It's really a shame about this game. I like it a lot, and it shouldn't just end like this.
Stevoli May 13 @ 7:48am 
I had a lot of fun for the first half of the game, but you can really tell they rushed it to production when you get towards the end. The whole game changes and there's no point to anything you built in the first 90% of the game. A shame really.
My guess is that most of the negative reviews are from people who played the EA and didn't like the changes in the 1.0 release (and I'm not disagreeing that they have a point). But never having played the EA, I wasn't saddled with what it was before and I found the game to be really great. There's some things I wish they'd developed a bit more in the latter levels and some annoyances in the game, but it's quite playable and enjoyable even in its current state.

So it's less that it was a sinking ship but more that they couldn't pay their docking fees and so the ship can't leave the harbor anymore :-).
Originally posted by TazmanianD:
My guess is that most of the negative reviews are from people who played the EA and didn't like the changes in the 1.0 release (and I'm not disagreeing that they have a point). But never having played the EA, I wasn't saddled with what it was before and I found the game to be really great. There's some things I wish they'd developed a bit more in the latter levels and some annoyances in the game, but it's quite playable and enjoyable even in its current state.

So it's less that it was a sinking ship but more that they couldn't pay their docking fees and so the ship can't leave the harbor anymore :-).
You would guess wrong then. Most people who played EA are mad because they promised us over and over again of the fixes and optimization that was coming, it never came, but they put out laser games and colored lights. The game in its finished state runs like a sticky pile of poo. There is so much input lag and frame loss I get sick of even looking at it. The UI is the ugliest thing Ive ever seen, even though we were told it was getting a face lift, that never happend either.
Ran fine for me. Was in a well enough state to enjoy a playthrough. Didn't regret buying it. I'm just sorry for the company the business-part didn't work out.
Originally posted by Stevoli:
I had a lot of fun for the first half of the game, but you can really tell they rushed it to production when you get towards the end. The whole game changes and there's no point to anything you built in the first 90% of the game. A shame really.

I disagree on this point; up until the very end I was constantly moving production chains back to the lower levels and extending/refactoring my early infrastructure to accommodate the needs of my new harvesting activities. Not sure whether that's because we played so differently or just different ways of describing the same thing though. :shrug:

I'm not saying the release wasn't rushed -- the studio ran out of funding so the rush was very visible -- but I did thoroughly enjoy the specific challenges posed by the new biome and its partial disconnect from the old.
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