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No, the devs straight up said because of lack of income they were stopping all production and bugnfixes on the game. It is truely done.
But I noticed that the announcement on Steam about stopping development has suddenly disappeared.
I remember seeing it just last month — could this mean that the situation has changed?
It's really a shame about this game. I like it a lot, and it shouldn't just end like this.
So it's less that it was a sinking ship but more that they couldn't pay their docking fees and so the ship can't leave the harbor anymore :-).
I disagree on this point; up until the very end I was constantly moving production chains back to the lower levels and extending/refactoring my early infrastructure to accommodate the needs of my new harvesting activities. Not sure whether that's because we played so differently or just different ways of describing the same thing though. :shrug:
I'm not saying the release wasn't rushed -- the studio ran out of funding so the rush was very visible -- but I did thoroughly enjoy the specific challenges posed by the new biome and its partial disconnect from the old.