Techtonica

Techtonica

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Wig Bang Feb 4, 2024 @ 11:47am
Where are the Assembler fragments now?
Much has changed in recent updates. The game is very very much harder to play now. It is much harder to find things. Things that are supposed to be unlocked early, like the core composer, are walled behind insane amounts of progress.

The assembler fragments are no longer just sitting out on the beach outside Victor.

I've scoured many areas and it seems like I will never find them.

I have uninstalled the game and am finished with it. But for curiosity's sake, I'd like to know if anyone else was ever able to find the assembler fragments in this new version.
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Showing 1-15 of 16 comments
Wig Bang Feb 4, 2024 @ 11:53am 
What's particularly sad is I couldn't really progress in any direction in this game at all, ever, at any point, in any direction whatsoever.

There was always a wall blocking me from unlocking something that would require me to unlock/find something that was behind some other wall, ad infinitum in circular loops.

I had no problem when I played the earlier versions of this game and beat it and did everything smoothly and with zero issues other than the accumulator bug that everyone defended and argued against me about, including the devs, until I finally proved it and they had to dig pretty hard into the game's script to fix it. And then all of the sudden everyone agreed with me as if it was obvious all along as an annoying bug.

For example, I want to get to marker 'EB' which requires mining charges which require Victor to be leveled up further which requires plant matter frames which require assemblers which require Victor to be upgraded further and assembler fragments (which are nowhere to be found)

It's just an absolute mess right now and I am 100% certain that no one playing an up to date version of this game is having any fun or making any progress.
Wig Bang Feb 4, 2024 @ 12:00pm 
I should mention that I have a pretty massive factory built up right at Victor. There were no assembler fragments there. Also everything says you need 3 and the tech tree shows "0/2" meaning you only need 2. It seems like some dev went buck wild ruining this game in recent updates.
Fenix Feb 4, 2024 @ 2:59pm 
I disagree the beginning of the game is much smoother, for a new player.
Your problem is you are use to the old way.

Also I didn't bother unlocking the core composer that early in the game, anyway because the game gave you one in the chest at Victor...

Lima is Largely unchanged, but they move the Faster Inserters to the Warehouse.

If you follow what the game is telling you to do it will lead you to where you need to go.
1st It needs Kindlevine Stems, which to means you need Planters and Thresher, and the game leads you right there to them. Upgrade Victor once and it leads you to the Water Wheels, Assemblers and free Core Compose... At some point it leads you to X-ray and if you go do the steps there is another Free Composer.

You didn't even get the part I didn't like about the update, splitting the upgrades between X-ray and Victor... while you can completely ignore X-ray to Complete the story, but you have to Repair Xray to access the the run speed and tool bar upgrades
This is where the game's, new smoother start ends.
Last edited by Fenix; Feb 4, 2024 @ 3:21pm
Fenix Feb 4, 2024 @ 3:04pm 
Also You don't need plant matter frames for Mining Charges, just the fiber, now you just need one Assembler for Mining Charges instead of 2
They really needed to do this for the new Blast Machines, as they need Mining charges as fuel.
https://steamcommunity.com/sharedfiles/filedetails/?id=3129997701
https://steamcommunity.com/sharedfiles/filedetails/?id=3139723372
Last edited by Fenix; Feb 4, 2024 @ 3:08pm
Wig Bang Feb 4, 2024 @ 6:34pm 
Originally posted by Fenix:
Also You don't need plant matter frames for Mining Charges, just the fiber, now you just need one Assembler for Mining Charges instead of 2
They really needed to do this for the new Blast Machines, as they need Mining charges as fuel.
https://steamcommunity.com/sharedfiles/filedetails/?id=3129997701
https://steamcommunity.com/sharedfiles/filedetails/?id=3139723372
You absolutely need to upgrade Victor a level that requires plant matter frames to do so in order to unlock minming charges.
Wig Bang Feb 4, 2024 @ 6:36pm 
Originally posted by Fenix:
Upgrade Victor once and it leads you to the Water Wheels, Assemblers and free Core Compose...

This did not happen. I was never sent to that area. I found it after searching around on my own. But I was never sent to it whatsoever. All the earlier stuff you said was true but no, I was never sent to the base with the water wheels at all. And the fact that I wasn't sent there is what absolutely and completely destroyed the otherwise smooth flow of the game.
Fenix Feb 4, 2024 @ 6:59pm 
Originally posted by Wig Bang:
You absolutely need to upgrade Victor a level that requires plant matter frames to do so in order to unlock minming charges.
https://steamcommunity.com/sharedfiles/filedetails/?id=3154364841
Recipe has changed
Fenix Feb 4, 2024 @ 7:48pm 
ok, I just played thru the beginning of the game again.
Spark does say go Exploring After Upgrading Victor, but it gives you a Task for ((HA)) which is Building Mining drills and Smelter (8 each), complete this task and it leads you
right there.
https://steamcommunity.com/sharedfiles/filedetails/?id=3154384193

Also they move Plant Frames to the final tier of Lima
https://steamcommunity.com/sharedfiles/filedetails/?id=3154382107

You really need to take a close look at the tech tree, It has changed a lot, some for the better (Mostly better) some for the worse (Doing X-ray in tandem with Victor for Upgrades)
Last edited by Fenix; Feb 5, 2024 @ 2:51am
Jay Ren Feb 5, 2024 @ 11:28am 
Originally posted by Wig Bang:
I should mention that I have a pretty massive factory built up right at Victor. There were no assembler fragments there. Also everything says you need 3 and the tech tree shows "0/2" meaning you only need 2. It seems like some dev went buck wild ruining this game in recent updates.

Your the same person who thought that the core composer had been removed, because it got moved in the tech tree right?

It's very hard to miss the required techs, The ones that arn't in a room you get a signal for when you follow the journel quests (which admitably, don't auto-add anymore), are on the main river. You have to do bare minimal exploring for the important stuff.

The things that trigger signals like placing power floors e.t.c. not auto-adding to the task list miiight not be the best change in retrospect.

probably needs a like, automatic-priority on what to show, so that the things that lead to blueprints/story are listed above doors e.t.c.
Wig Bang Feb 5, 2024 @ 10:00pm 
I think if I'd been sent to a spot with assembler fragments, most if not all of my issues would have been resolved.
Wig Bang Feb 5, 2024 @ 10:53pm 
Originally posted by Fenix:
ok, I just played thru the beginning of the game again.
Spark does say go Exploring After Upgrading Victor, but it gives you a Task for ((HA)) which is Building Mining drills and Smelter (8 each), complete this task and it leads you
right there.

Yes you're right. I somehow untracked that objective. If I'd had that up I'd have had next to no problems with progression.

Good to know.

Overall I guess the new player introduction curve/progression is pretty smooth and I just got unlucky with a few things simultaneously. (this happens to me a lot in games because I have a very stress testy way of playing games)
Originally posted by Wig Bang:
Originally posted by Fenix:
ok, I just played thru the beginning of the game again.
Spark does say go Exploring After Upgrading Victor, but it gives you a Task for ((HA)) which is Building Mining drills and Smelter (8 each), complete this task and it leads you
right there.

Yes you're right. I somehow untracked that objective. If I'd had that up I'd have had next to no problems with progression.

Good to know.

Overall I guess the new player introduction curve/progression is pretty smooth and I just got unlucky with a few things simultaneously. (this happens to me a lot in games because I have a very stress testy way of playing games)
All good! We are consistently working on our new player experience - you'll see some changes to it in v0.3 as well! This is good feedback for our team :)
Andy Feb 29, 2024 @ 2:28pm 
It's really strange thing: I had found the hall with batteries and assembler's fragments before I found the storage with greenhouse. I've scan it, but now I can't see the details of assembler in technology tree and have no idea what I can do ((
Fenix Feb 29, 2024 @ 2:36pm 
Originally posted by Andy:
It's really strange thing: I had found the hall with batteries and assembler's fragments before I found the storage with greenhouse. I've scan it, but now I can't see the details of assembler in technology tree and have no idea what I can do ((
Umm there aren't any Assembler Fragments near the Accumulator Room, that I'm aware off.
Also I You have to scan, I believe, three Assemblers to unlock the tech, so if you did stumble onto one, you will still need 1 or 2 more.
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Date Posted: Feb 4, 2024 @ 11:47am
Posts: 16