Techtonica

Techtonica

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Tech Jul 20, 2023 @ 2:44pm
2
So why play this copy cat over Satisfactory?
I imagine because it's.... a new game?
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Showing 1-15 of 22 comments
squib Jul 20, 2023 @ 3:00pm 
Short answer for me is that Update 8 freezes on landing for me so until that gets a bit more stable, i'm goofing around with this.
Maniac Jul 20, 2023 @ 3:07pm 
Because its underground and im a cave dweller XD
amok Jul 20, 2023 @ 3:12pm 
because it is fun?
Grunthex Jul 20, 2023 @ 3:15pm 
Because it's actually got a storyline to it? Because it looks prettier? Because it's new, and Satisfactory is played out?
Morsk Jul 20, 2023 @ 3:22pm 
I buy most factory games. I'm liking this one because the caves give us free rooms to build in instead of having to make the entire building ourselves. Also it gives free aesthetics for walls and ceilings.
Sapidus Jul 20, 2023 @ 3:23pm 
From a building perspective I feel like there are two major things that make it feel different:
-Everything is on a grid. Despite the nice looking smooth terrain, you end up flattening everything and all your buildings end up grid aligned with cardinal rotations. No problem getting things to align. If this is a pro or con depends on your tastes.
-Getting stuff on/off belts requires inserters. Again this is a matter of tastes (there is a discussion thread where half of the people think that it is stupid, the other half are grateful). Either way how you end up building your factories ends up very different.

Other people may disagree or talk about the story, but to me, those are the two biggest things differentiating it from Satisfactory when it comes to the game play.
Nedrith Jul 20, 2023 @ 4:10pm 
Different resource balance, Different way of doing things. IMO QoL in this game is far and beyond what Satisfactory had when it released and this game is way more fun.

Things that stand out for me:

Ease of building, it's so nice. There's some annoyances, like I can't put buildings right next to each other but overall it feels like a massive step up when placing stairs and floors.
No massive buildings, yea this game has big buildings but they aren't massively annoyingly big like most of satisfactory. Smaller buildings means I spend less time running around.
Storyline, it's kind of enjoyable and adds a bit to it.
Powered floors are nicer than Satisfactory's power poles. Factorio made decent use of power poles, Satisfactory's is just an annoyance.
The Research tree is interesting, I like the need to produce the research cubes and placing them as a building rather than researching them in a structure is interesting.
Terrain modification. I hated not being able to modify the terrain in Satisfactory. If you're going to give me a 3d map, let me modify the terrain.

IMO this game has a ways to go before I would consider it to be great, but overall where Satisfactory when released felt like they didn't put much effort into the game whereas this game felt like a really well made game even if it's missing some things. A good early access release.
Ion Halo Jul 20, 2023 @ 4:12pm 
I like how no one has taken your ♥♥♥♥♥♥ low-tier bait and has responded with measured, rational answers. Like this game, it's a refreshing surprise.
Tech Jul 20, 2023 @ 4:33pm 
Originally posted by ZenZen:
I like how no one has taken your ♥♥♥♥♥♥ low-tier bait and has responded with measured, rational answers. Like this game, it's a refreshing surprise.

Seems you have taken the "bait" mmmm loser.

lol

Anyway, thanks everyone. The fact it's on a grid and flattens out is already enough to make me enjoy it a bit more probably.
Auzze Jul 20, 2023 @ 4:46pm 
Why not.
Hillbilly_Dave Jul 20, 2023 @ 6:51pm 
This is not really a copycat of Satisfactory. It's more a blend of Satisfactory and Factorio and is set (so far) entirely underground. It also has a compelling storyline (though I've barely scratched it thus far) out the gate. I've never actually played Factorio so idk if it has a story at all and Satisfactory does not currently have one. It will at full launch but for now there is no story.
Monkeyboy Jul 21, 2023 @ 3:42am 
Originally posted by Chambly:
I imagine because it's.... a new game?

Because its not a copy , Its the same type of game but far from a copy
LeakyAbstraction Jul 21, 2023 @ 7:11am 
Satisfactory has a totally static terrain, and actually that can be quite annoying relatively often, when you build something, and you hit a piece of terrain you didn't anticipate.

I personally really like games where I can dig and shape the terrain the way I want. :)

Also, in Satisfactory you don't have an emphasis on the story (actually you don't even have any story yet), resource nodes are infinite and IMO boring, and having a single space elevator to put all mats into is also boring IMO. I think it has a quite static gameplay because of these factors.

Obviously Satisfactory is a great game nevertheless, it has plenty of polish and lots of features, but it has its own set of characteristics and limitations, not to mention that its development is like molasses these days; probably their team is already burned out and bored with the project.
Hugh Manatee Jul 21, 2023 @ 7:50am 
The clip looked like Satisfactory with Xmas fairy lights. :steammocking:

How it plays and how it can and can't compare to Satisfactory is another story.
Skala Jul 21, 2023 @ 8:21am 
It's silly to call something a copycat just because it exists in the same genre. Satisfactory was not the first factory building game, by the way. By your logic, it's a copycat, too.
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Date Posted: Jul 20, 2023 @ 2:44pm
Posts: 22