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Story seems cool. Not the best translation or VO but it gets the job done. Graphics are decent. Little too much color banding though. Probably because of the gamma problem. Combat is all right. The usual souls style but you can actually change the controls. Worth the price IMO.
Bout as close a description as I can see. *CLEARLY* a *very*, very good Souls-like!! The more you play, the little nuances become clearer and clearer. Graphics at Highest settings are pure butter, I havent seen any slowdowns at all. Flashy transitions in menus, nice effects (the item on ground effects seem dated but are rendered pretty well), Strange Lore! Strange Land!! Love it!!
If you're on the Fence, Get it!! My only huge concern is the characters.. will we be forced to swap between them throughout the game? Kinda a deal breaker for me but I'll stick it out... just really will ruin the momentum.
The dialogue is sketchy, and the voice acting is amateurish (albeit, amusing, rather than annoying). The map design seems very linear; the enemies are rote attackers sans much "A. I."; and your character's reaction speed rather tardy. Not being able to choose any character from the get-go, is irritating -- especially if one's default class in games like these, isn't a dual-wielding slasher-masher.
So far, it's a solid 6.5/10 (I've only played past the first boss, and haven't tried any of the other three {?} characters). I'd say it's a good foundation for a series, and could be expanded on with more resources / a bigger developer.
Scotch my entire post. Having played the game a bit more now, I can confirm that THIS GAME IS UTTERLY AWFUL, AND AN UNMITTIGATED, CLUNKY, BUGGY MESS!
I don't think I've experience gameplay / melee combat as poor as in this game... Certainly not as clunky and skewed towards CPU cheese. It's like the developers knew the shortcomings of 'Souls' enemy A. I., and decided to, instead of improve on it, make the player's controls so unresponsive, and the characters' actions so nonsensically laggard (how long does it take to swing a sword you can easily carry when one hand?!), that every battle with even the lowest level grunt = a veritable 'Souls' boss fight... And I won't even touch on the crapfest it turns into with more than a single enemy is attacking the player (spoiler: the camera instantly becomes enemy no.3).
Unless one is a clinically assayable masochist, avoid this game at all costs. It's painful to play, and hasn't anywhere near the depth of a 'Souls'-alike title, such as to warrant the gameplay torture that the game dishes out in spades.
🤮 ̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\
I really don't like the inconvenient combat in the game. But I think this is the only serious disadvantage for the early port on PC.
She's my Fav.
I don’t fully understand her though. Any guide to playing her? How do you do Rhythm attacks?
ditto :)
And soundtrack like "The Witcher 3. Blood and Wine".