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It´s not part of my proper request but i am really interrested in it.
What values u use to check activity (time, walked way once, kill count...). Maybe u can post the exact formula in chat for understanding, that would be awesome.
->The fact that players who finish a map faster and more efficient get more rewards sounds good for me.
But in my opinion (for now) "farm" maps are still (not nescessarily more fun to play, but) better to get fast xp and orbs,
Because you scip lot s of "dead walk path". To counter that u have to make "walked path once a time" (invested time) to a main part of the formula somehow. And that is the part of the formula i am really interrested in to get an understanding things like that are working and make my "farm" more efficient.
m.... i am not able to understant anything of this without the formula itself.
Maybe it s better to hide this to protect the game from abuse and make it more charming for players to play all kind of maps.
I would say we end this chat about "balance system" here, unless full formula.
Thx for your feedback i really enjoy the game
----------------------------Folks-----------------------------
If u still have some farm maps created just send your nick in chat so that i can check them out :)
On the contrary, I focus mainly on maps with a story that is as funny as possible. But I also have 2 farming maps. Who wants my nickname: Para99
Do you remember the name?
I got more farm maps than you'll need :)