Cookie Clicker

Cookie Clicker

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This is the slowest Idle game ever
I'm an OG incremental/idle games player. I've played many of them - Realm Grinder, NGU, Anti Idle, Reactor Idle etc.

Recently I started Clicker Heroes (2 days ago) and I can clearly see how much faster that game is compared to cookie clicker

I don't get it, really. I am at like billions/trillions cookies, I can ascend for +2 but apparently that +2 will only give me TWO percent cps? Seriously? It took me so long just to go from +1 to +2 but the game is just designed like that

The production is horrible, I have to wait literally like half an hour at least just to buy one single building, and since I already have 10-15 of them my production doesn't go up that much, so I spent like the last 2 days BARELY going up in production. How is this fun? I literally can't even play the game, I come back to it every 2 hours just to buy 2-4 buildings and that's it

Cookie multipliers are expensive as hell, and only give you +2% for 1 Trillion when that 1 Trillion can buy me 2 buildings, I have already bought all visible multipliers and have leveled my grandmas since they boost other buildings but it doesnt matter, it's just so slow

At what point in this game can you actually play it and do like 1 ascension in a day like in Clicker Heroes where I can ascend every couple of hours? Is this even a thing here or it's just designed to be so obnoxiously slow?
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31-45 / 49 のコメントを表示
Some Kinda Kobold の投稿を引用:
"Wah I can only get +2 for Ascending after just a couple of days of gameplay."

Cookie clicker is a proper idle game. Not some small Minigame claiming to be an idle game. It's supposed to kinda just, sit open and be looked at every now and then. Ya know. Played IDLY.

Let's say you're waiting for another game to load a match, or you're waiting for friends to join, or you have a couple of minutes of spare time before a meeting, you can untab the game and click the cookie for a while, grab a few buildings in the meantime. That's what this game is supposed to be. Not something you stare at constantly for an hour or open up every 5 minutes.

"proper" idle game. Rofl just how many idles have you played in your life? And I mean, unique idles, not generic ones like adcap or cc? As a matter of fact, adcap was like a hundred times faster than this. Your perception of "proper" is truly weird

This game is actually solvable by golden cookies, which is not a thing you see in other idles where you absolutely have to depend on things that aren't always there

If I haven't been told to spend a sugar lump on a wizard tower that actually unlocks spells that are pretty much mandatory to progress onward, I would be stuck where I am for eternity

And it shouldn't be like that. Idles aren't supposed to introduce an insufferable wall for you right at the very start without telling you what to do. A proper tutorial would be nice. New players like me who don't even know about wizard towers and the spells that you unlock have to go on the forum and complain about the game being slow.

FYI, I've played well over 10 different unique idles, and not once did I go to a hub of a game and complain about it being slow. That's because not a single game forced me to rely on things that either come as a spell or randomly pop up on the screen. Even ZombIdle that was slow at times didn't force me to sit there and wait for 1-2 hours just to buy 1 single building
Dopey Shepard の投稿を引用:
Some Kinda Kobold の投稿を引用:
"Wah I can only get +2 for Ascending after just a couple of days of gameplay."

Cookie clicker is a proper idle game. Not some small Minigame claiming to be an idle game. It's supposed to kinda just, sit open and be looked at every now and then. Ya know. Played IDLY.

Let's say you're waiting for another game to load a match, or you're waiting for friends to join, or you have a couple of minutes of spare time before a meeting, you can untab the game and click the cookie for a while, grab a few buildings in the meantime. That's what this game is supposed to be. Not something you stare at constantly for an hour or open up every 5 minutes.

"proper" idle game. Rofl just how many idles have you played in your life? And I mean, unique idles, not generic ones like adcap or cc? As a matter of fact, adcap was like a hundred times faster than this. Your perception of "proper" is truly weird

This game is actually solvable by golden cookies, which is not a thing you see in other idles where you absolutely have to depend on things that aren't always there

If I haven't been told to spend a sugar lump on a wizard tower that actually unlocks spells that are pretty much mandatory to progress onward, I would be stuck where I am for eternity

And it shouldn't be like that. Idles aren't supposed to introduce an insufferable wall for you right at the very start without telling you what to do. A proper tutorial would be nice. New players like me who don't even know about wizard towers and the spells that you unlock have to go on the forum and complain about the game being slow.

FYI, I've played well over 10 different unique idles, and not once did I go to a hub of a game and complain about it being slow. That's because not a single game forced me to rely on things that either come as a spell or randomly pop up on the screen. Even ZombIdle that was slow at times didn't force me to sit there and wait for 1-2 hours just to buy 1 single building
Haven't played many idles, no.

I generally spend my time playing actual games, that take more skill than just spam smashing my finger into a single button all day and watching numbers go up. Ya know. Things that stimulate the brain past "Hah hah pretty colors"
"just how many idles have you played in your life?"
For my part I have played several, started with Cookie clicker. Games like Clicker heroes or Realm grinder I opened like twice and got bored with them, too fast for their own good and just instant gratification games. Cookie Clicker I ahve started and restarted several times and played for days on end.

"And it shouldn't be like that."
Says you. And you are not everyone. If you like instant gratification is up to you.

"Idles aren't supposed to introduce an insufferable wall for you right at the very start without telling you what to do."
Except there is none. As I said, this is a long term game, not meant to be finishable fast like other idle games.

"A proper tutorial would be nice. New players like me who don't even know about wizard towers and the spells that you unlock have to go on the forum and complain about the game being slow."
You just click the cookie and discover the gameplay. That is why this is called incremental too, not jsut because you get bigger numbers, but because the game opens up as you progress. Again, this is a long term game, not meant to be played on fast sessions and be left open on the abckground, which is why is an idle game.

"FYI, I've played well over 10 different unique idles, and not once did I go to a hub of a game and complain about it being slow."
Good for you. I have played several and almost all of them are, again, instant gratification games. If you need to complain about a game like this being too slow I have to say is on you, not the game. There is a reason this is a classic that is still played nowadays.
最近の変更はTheDiazが行いました; 2021年9月6日 14時40分
Elf 2021年9月6日 21時37分 
I think the only idle game older than Cookie Clicker is Candy Box.

It starts slow. It speeds up. Buy buildings; buy enhancements for buildings. Eventually, buy the upgrades that make golden cookies show up faster & last longer. Takes about two days to get to the point where they overlap (77 trillion) - when a Frenzy'd golden cookie lasts long enough that a Lucky Cookie hits during the frenzy, and is worth a lot more. (At that point, you need to have a lot of cookies stored up in order to get the max value from the lucky cookie. Details are at the wiki page: https://cookieclicker.fandom.com/wiki/Golden_Cookie)

I use Cookie Monster plugin to keep track of how many cookies I need to get the max value from the lucky-frenzy cookies. After that point, it accelerates.
Elf の投稿を引用:
I think the only idle game older than Cookie Clicker is Candy Box.

It starts slow. It speeds up. Buy buildings; buy enhancements for buildings. Eventually, buy the upgrades that make golden cookies show up faster & last longer. Takes about two days to get to the point where they overlap (77 trillion) - when a Frenzy'd golden cookie lasts long enough that a Lucky Cookie hits during the frenzy, and is worth a lot more. (At that point, you need to have a lot of cookies stored up in order to get the max value from the lucky cookie. Details are at the wiki page: https://cookieclicker.fandom.com/wiki/Golden_Cookie)

I use Cookie Monster plugin to keep track of how many cookies I need to get the max value from the lucky-frenzy cookies. After that point, it accelerates.
Oh, I forgot about candy box all together. Once I read thts name some memories came to me
If I remember correctly Progress Quest, which I'm told is just waiting simulator, is even earlier than Candy Box, but yeah I think Cookie Clicker was the spark that ignited the whole category
I don't know how old are candy box and progress quest, but a fair well popular and maybe still popular enough idle game that came out in 2010 was at his time Shakes and Fidget, that one had it's own charm.
最近の変更はGuudBooiが行いました; 2021年9月6日 22時24分
i got 100% heavenly upgrades in like 5 days, you just need to spend sugar lumps properly n stack combos. you can also get frozen cookies mod if you aren't bothered
great necro
I'm honestly just amazed, all valid arguments and help in here of course, but I'm more so surprised how badly you need to be investing your cookies and whatnot to be going this comically slow, like, you must be making some terrible decisions or just never click the big cookie right? Either way, tis' a second monitor type game, watch a show, play another game, do your homework, and click the occasional cookie or set up an autoclicker on the big cookie or whatnot, either way it certainly shouldnt be THIS slow.
Llama_Over_Lord_3 の投稿を引用:
I'm honestly just amazed, all valid arguments and help in here of course, but I'm more so surprised how badly you need to be investing your cookies and whatnot to be going this comically slow, like, you must be making some terrible decisions or just never click the big cookie right? Either way, tis' a second monitor type game, watch a show, play another game, do your homework, and click the occasional cookie or set up an autoclicker on the big cookie or whatnot, either way it certainly shouldnt be THIS slow.

I dont care about what you think, I've been playing idle/incremental games for over a decade now, of different kinds. I still stand by my position that this is somehow the slowest game. 1 upgrade costs like half an hour of your production. Steam won't allow ads so you can't watch an ad for 2x the production or whatever you get with other idles so you have to be stuck with terrible production unless you do a very SPECIFIC spell combo that also somehow revolves around RNG/luck, like wtf? So much inconsistency. I don't see this in other games. There are plenty of great idles out there. Realm Grinder, NGU, King Midas Gold, Trimps, Anti-Idle etc. Not a single idle follows this weird rule that you have to do a very specific thing in order to even get out of very early game in order to have any kind of fun in the game.

The game is fundamentally flawed as an idle game and to top it off, apparently these spells that you can sometimes get also give you different production based on nothing but dumb RNG. This simply shouldn't be like this. RNG factor does exist in other games but only to a very small niche extent and definitely doesn't serve as escape material from early game that EVERYBODY SHOULD BE ALLOWED TO ESCAPE. We aren't even talking about 6+ months of mid/late game stuff

This game is garbage. I will give it another go, but I won't hold my breath. I have no idea why people are fanboying with positive reviews over this snorlax. Maybe their idea of fun is buying 1 building with 20-30 minutes of production, but this isn't my idea because I know a good idle when I see one, and this one clearly isn't. And this is somebody with plenty of experience with over a dozen of different greatly reviewed idle games

Can't believe I actually paid my money for this roflmao. I thought it would be good to have paid for an idle since I don't pay for any other idles, and thought this would be a good thing to play with
Diemex 2024年9月26日 13時30分 
The Necromancers Guild approves !
Dopey Shepard の投稿を引用:
Llama_Over_Lord_3 の投稿を引用:
I'm honestly just amazed, all valid arguments and help in here of course, but I'm more so surprised how badly you need to be investing your cookies and whatnot to be going this comically slow, like, you must be making some terrible decisions or just never click the big cookie right? Either way, tis' a second monitor type game, watch a show, play another game, do your homework, and click the occasional cookie or set up an autoclicker on the big cookie or whatnot, either way it certainly shouldnt be THIS slow.

I dont care about what you think, I've been playing idle/incremental games for over a decade now, of different kinds. I still stand by my position that this is somehow the slowest game. 1 upgrade costs like half an hour of your production. Steam won't allow ads so you can't watch an ad for 2x the production or whatever you get with other idles so you have to be stuck with terrible production unless you do a very SPECIFIC spell combo that also somehow revolves around RNG/luck, like wtf? So much inconsistency. I don't see this in other games. There are plenty of great idles out there. Realm Grinder, NGU, King Midas Gold, Trimps, Anti-Idle etc. Not a single idle follows this weird rule that you have to do a very specific thing in order to even get out of very early game in order to have any kind of fun in the game.

The game is fundamentally flawed as an idle game and to top it off, apparently these spells that you can sometimes get also give you different production based on nothing but dumb RNG. This simply shouldn't be like this. RNG factor does exist in other games but only to a very small niche extent and definitely doesn't serve as escape material from early game that EVERYBODY SHOULD BE ALLOWED TO ESCAPE. We aren't even talking about 6+ months of mid/late game stuff

This game is garbage. I will give it another go, but I won't hold my breath. I have no idea why people are fanboying with positive reviews over this snorlax. Maybe their idea of fun is buying 1 building with 20-30 minutes of production, but this isn't my idea because I know a good idle when I see one, and this one clearly isn't. And this is somebody with plenty of experience with over a dozen of different greatly reviewed idle games

Can't believe I actually paid my money for this roflmao. I thought it would be good to have paid for an idle since I don't pay for any other idles, and thought this would be a good thing to play with
For one, there was never a need to buy this game. The game is still completely free to play in your browser, forever. The steam version is something a lot of people asked for, a way to tip the developer for his decade+ of work developing and optimizing the game, and as thanks you get a version that runs in its own standalone application rather than your browser window.

For progression, the game has over time been balanced around the heavenly chip ascension system. You're basically meant to play the game normally until it takes a really long time to buy anything, then cash in on those heavenly chips you made to permanently boost your cookie production, and gain new upgrades that make clicking cookies even more efficient than your last run.
636/637 achievements unlocked here. About 6,600 hours in. Game IS a little slow....
Andonbr の投稿を引用:
636/637 achievements unlocked here. About 6,600 hours in. Game IS a little slow....
hours in probably don't matter all that much. Depends on how much you have to stay online and how much you dont. Some idles even benefit from offline more than others, in other idles you definitely want to be online at all times

6600 hours is 275 days collectively. If you were to stay with your PC on for the entire time without ever shutting the game off, accumulating all those hours, yes that could be perceived as long

But in an idle game, where sometimes late game starts when you are 6-8 months in, those games where end game is reachable within a year or so, 275 days is maybe not that much? Dunno
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投稿日: 2021年9月6日 2時05分
投稿数: 49