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I think the saving of outfits is definitely lacking in explanation and I'll improve on it. The way it works is that you click either load or save and then click a number.
So to save an outfit you first click save and then click the number. To load the outfit you click load and then click the corresponding outfit.
When you are saying the game functions "progressively worse" does this mean a drop in FPS or a drop in connection quality.
I am familiar with the ship moving issue. I will have to look into it further. Does this issue also apply to the submarine in Military Base?
And I will try to rework some of the heist ending to ensure that it is not triggered in a way that is too hasty!
Is the interactable objects issue only when fully dying and respawning? or will it also happen if they just go down and get revived by another player?
and one of the players can't contribute a vote to restarting the level. the yes/no menu appears but hitting yes doesn't add a checkmark