Undisputed

Undisputed

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Blocking is still the same.
None of my 7 consecutive jabs landed or did any damage, because my opponent was holding block the entire time.

If his "Block Heath" depleted completely, from holding it too long. He would of eaten at least 3 of the 7 jabs thrown, OR would of had to SLIP, DODGE or I don't know actually fight back and box.

The most landed punch in IRL boxing (the Jab), is the least landed punch in this "Simulation" Boxing game.


Coming Soon, "Undisputed 2"
Now with Slippin, Dodging, Parrying and Jab's!!!!
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This game care's only about Looking like a realistic Boxing Game, Visually.

The Huge Counter Window's in Fight Night: Round 3 and 4 are what made the games, actually fun and worth playing.

They might look ridiculous and "Arcadey" but, you couldn't get away with spamming trash a** punches, because you'd get countered with a giant counter window.

Instead spam 4-5 lead hooks in this game, but atleast it doesn't look "Arcadey"
Some of the punches actually slip near the block (when the gloves meet before the hit) or when both fighters throw a punch and the gloves meet the punch slips and does not hit the body or head. This is realistic.
Same sometimes when you lean back or to the side and hold block - the punch does not hit the block with full power, but slips to the glove. Only when you hold block and stand still (or when the punch direction fully hits the blocking hand or glove) then some punches hit the block with power and affect the block health.
Still sometimes there are issues with hit animations or some punches hitting you from 2.5 meters away, but this happens rarely and probably is due to the online lag and sync issues. Many of the mechanics and issues will improve with upcoming updates.
hf gl
Last edited by chessboxer; Apr 6 @ 1:36am
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Date Posted: Apr 5 @ 7:51pm
Posts: 2