Undisputed
Regarding the Experimental Over the Shoulder Camera Angle
OMG Steel City, you have really hit the ball out of the park with this one.

This new feature perhaps inspired by PSP games Rocky Balboa, The Con, Victory Boxers as well as mobile game Real Boxing has just ramped up player immersion to new heights for Undisputed.

Only caveat is that this feature in this current build heavily favors the player assigned to the red corner during 2 player local versus.

While an alternative split screen option may serve this purpose (to an lackluster and dissatisfying extent), it would be highly appreciated if your amazing team could find a way to make this work for rigs with dual monitor setups. Each player gets to be assigned one monitor each.

Thanks a lot for reading. Looking forward to your future updates.

On a side note, please fix that broken Todd Grisham commentary line "Let's talk about (boxer)...".

Please also keep the damage level the way it is. This feels CORRECT now. Add more defensive options (e.g. reflex block, parry, deflect, etc) if you feel you have to find a way to counter balance.
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Показані коментарі 12 із 2
IMO This camera should be the only Online camera option moving forward.

As an alternate, SCI could also implement a separate matchmaking queue (similar to PUBG's separate queue for FPP and 3PP). I don't know though how much stress this can cause to the server so may be infeasible as a solution.

Anyway, Over the Shoulder should have some interesting visual dynamics to add to play; such as:

- Blood splats on side of the screen where your fighter is cut to simulate obscurity of vision.

- Blurriness on side of the screen where your fighter is swelling to simulate vision compromise.

- Addition of a Numerical Distance Tracker somewhere on the screen to aid the player in gauging distance. This is to alleviate the pain felt by newer players not yet accustomed to this style of camera.

- Real-time option to switch camera to opposite side, and not just make it something stance-dependent.
Team SCI, Camera Options during in-fight Settings should have the venue being played on placed at the top for easier access. Also, a general camera option might be better overall. I don't see much reason as to why venue camera settings are individualized.
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Показані коментарі 12 із 2
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Опубліковано: 13 лют. 2024 о 12:36
Дописів: 2