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Having an instant-wincon or OTK combo line isn't anything special in Yugioh. Most decks have at least one, and more often several. What matters is how consistent it is, both how easy it is to pull off (of which the number of specific cards required is a huge part) and how resistant to the opponent's interference (both handtraps, negates, and normal removal) it is.
I'm not familiar enough with the deck to say how much better it's gotten with the new support, but it has pretty clearly gotten a major upgrade to it's combo lines, particularly Little Soldiers and the field spell. But it remains somewhat vulnerable to monster negations with the right timing, and Macro Cosmos-style floodgates create big problems. Notably, it has a weakness that isn't difficult to exploit, so it can't be called overpowered.
Before the new support there was definitely a lot of potential with the archetype but the biggest issue was it could barely perform in it's function. Even with the new support it doesn't really do much outside of FTK (though you can play decently well going 2nd if you know what you're doing and fine tune it) but it's still far better and much more viable than it used to be. It's definitely rogue at least however you do need to actually learn the deck to pull it off, it's not something you just pickup and instantly manage to do
As far as insta win-cons there's only 3 if you're including both Leo's wincons. Only real win-con is to FTK which there's multiple lines with multiple lines for those lines. If you're not capable of alt winning or FTKing you just smash with big monsters and effect damage
Oh, and it has a balancing factor they seem to have forgotten about in modern card design: the best card in the deck has a hard lock into its own archetype. Not just for the rest of the turn after activation, the WHOLE turn. This by itself makes it arguably the fairest deck/support released this year despite it having the ability to ftk through some hand traps
Just don't go full MBT and be completely braindead and claim "this isn't full combo" to every hand that's literally full combo
Though I haven't seen an FTK with them yet either way, and based on the amount of monsters the puke out, it looks somewhat complex too.
or just Impern/Ashe wahtever Fantasix
Oh no you negated my Fantasix, anyways activate Rank-Up from hand
This is definitely the most wrong statement ever made about this deck, you've clearly never even looked at the deck
Ah yes a deck that's basically trying to pop it's own monsters while also putting monsters out on the opponent's field to pop is the same as a deck that's just trying to make a big ATK monster then use a trap to inflict effect damage, also has nothing to do with your previous claim that it's a "deck that takes zero skill to play" "another no brain auto pilot ftk"
You've clearly never seen Gimmick Puppet before, at best you saw some 1 minute clip of somebody doing the FTK and came to your dumb conclusions