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no draws for:
-link climbing or summong extra deck monsters (very bad design decision)
-special summon from the main deck (very bad design decision)
-special summon from GY (okay)
but draws:
-for normal summons
So I see this: The new card gets released and Max C finally gets banned. And best of it, it only works from cards normal/special summon from hand.
* COPIUM INTENSIFIENS *
Hopefully, as that card should've been banned years ago.
Getting the C banned with this as a replacement sounds very unlikely to me.
This card is really restricted with being basically dead draws if you got them in your hand exactly after going 2nd as your first turn, which makes your deck quite alot more inconsistent.
I think, especially for Master duel, this is enough of a reason to call it balanced and simply move on to something different to hit for the banlists.
Summoning from the Main Deck is where real unfair advantage is built and it doesnt get punished, who designed this?
Funny how nobody here and everywhere reads the card and thinks about that but as long as it kills the bug apperantly every bad design decision is fine?
it's not about killing the big insect, it's about making him ''fair''
It's cards controlled, so field counts as well, but yea, that's how the effect works.
I edit too slow, this is what I wanted to say.
I don't get the second effect. Player A goes first. Player B activate 'card', resolve. During End Phase, Player A ended with 3 cards on field, Player B has 13 cards on hand. So Player B shuffle random 10 cards back into the deck leaving Player B only has 4 cards in hand during MP1 of Turn 2?
In that case, nope. Seems useless. It doesn't change the fact Player A still can build 3 omni negates and still have hand trap.
Personally. Not meant for deep discussion, just opinion. It would be better if it is 'opponent control and on hand +6'. In addition, during End Phase, if you control no cards and there is 1 or less card in the GY or Banished Zone, change to +10 and remove 'random'.
I think it's fine, as it only draws for summons from hand, so it's not gonna be as easy to reach the cap compared to if it were on all summons.
So the 'difference' is which exactly? Difference of Player A cards control and Player B cards on hand OR difference of Player A cards control and Player B cards on hand +6? My understanding should be former. The '+6' only apply to condition check, not part of the apply effect. So in your example, you still have to shuffle 8 cards back into the deck.
Also, you may summon a bunch of times but still ended with only 1 monster/card on the field.