Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

View Stats:
Is tearlaments still worth buying?
I never played tearlaments during the first release and it got hit again and again unsurprisingly but I've seen it go well with many decks recently. Is it still worth buying?
< >
Showing 1-14 of 14 comments
Khorzhan Apr 12, 2024 @ 7:26am 
no if your playing standard and dont go first you dont have a chance i dont see why they even have a ban list when people are still locking the game down first turn
LokiTheVile Apr 12, 2024 @ 9:45am 
Unfortunately, yes. Tearlaments deserves to burn in the deepest pits of hell along with snake eyes.
Papa Shekels Apr 12, 2024 @ 10:29am 
If you're going to play decks it works with, it's probably worth it. They already hit the deck more than it deserved, it's not likely to get much worse. And it's still a very functional engine that can be thrown into many other decks for a significant power boost. It's not really viable as a pure strategy, but you can play tearlaments in zombies, lightsworn, dragonmaids, branded, visas piles, and a dozen other decks
Terminal Desolation Apr 12, 2024 @ 11:47am 
Originally posted by Khorzhan:
no if your playing standard and dont go first you dont have a chance i dont see why they even have a ban list when people are still locking the game down first turn
I win going 2nd with Tear a fair amount, just because you can't doesn't mean everyone has that issue.

I wouldn't say Tear is particularly good right now, but it IS still super fun. I've made it to M3 so far, only playing Tear since the last reset, and I'm sure I can get M1 if I keep up the grind. Mind you, the deck is NOT linear and still goes all over the place depending on how you mill, so if you don't have practice with the deck in its current format, you may not see as much success, since it's not an easy deck to pilot.
Yeah it is strong.
The issue is the number of URS the deck needs to keep its power.
For example I need just two URs like Trivikarma and some of the Visas stuff if I wanted to play it again. The problem is that every other deck I got is also Two URs away from competitive play.
Originally posted by LokiTheVile:
Unfortunately, yes. Tearlaments deserves to burn in the deepest pits of hell along with snake eyes.

Tearlament was fun, I have a bigger issue with the accessory hits when Konami could had limited the girls to 1 and put a ban or an errata to floodgates like Winda and Dark Law.

Cyberstein is a card that will have to stay in the banlist because it is easily abusable due to the lack of summon restrictions on Fusion monsters.

Snake-Eye is just engine to get the usual gang of idiots onto the field (Baronne, ApolloU.S of A, Borrelload) Punish the Extra Deck monsters not the archetypes.
Merilirem Apr 12, 2024 @ 3:56pm 
Its a decent set of cards but it can't stand on its own anymore. You need something to pair with it. Still its not amazing anymore, its just ok. Like it can still play but it won't be competing with the Meta. At most you will mash some similar cards together and make a rogue level deck.

I use Tear in chaos decks a bit so I don't regret it.
Hexi Apr 12, 2024 @ 6:27pm 
They are still very strong but they aren't cheap to invest into and konami has a tendency to hit older decks that have been in the meta game for a long time.
Originally posted by gameing:
They are still very strong but they aren't cheap to invest into and konami has a tendency to hit older decks that have been in the meta game for a long time.
It's true, for a deck that cannot stand on it's own anymore, it really is expensive. That's why im not sure whether to invest in it
Last edited by ㄨ♥♪ [TF]CrimsonAria ♪♥ㄨ; Apr 13, 2024 @ 3:13am
Originally posted by ㄨ♥♪ TFCrimsonAria ♪♥ㄨ:
Originally posted by gameing:
They are still very strong but they aren't cheap to invest into and konami has a tendency to hit older decks that have been in the meta game for a long time.
It's true, for a deck that cannot stand on it's own anymore, it really is expensive. That's why im not sure whether to invest in it

I played Tearlaments almost exclusively for the past few months, with different variants.

While yes, there's no more "pure tearlaments", the deck is still pretty strong with the "right" engines, and there's so many engines that are good it's not even funny.

It's super effective, but the skill floor is really high and the skill ceiling is extreme, so that's a thing to keep in mind.
legitimately not sure what people classify as "pure Tearlaments" anymore

I consider the deck I've been running pretty much pure bc it has very little outside of the core Tear engine, 2 Shadolls, Beast and Helshadoll, so I can gain advantage or otherwise potentially Winda (though I hate that line it IS kinda necessary with modern Tear), and Fenrir/Wraithsoth so I have easier access to Tearkash. Those are the closest to other "engines" in my list. It's very close to the lists that we saw in the Top 20 during the last Duelist Cup, with a couple tweaks on my end.

I do also have a funny Transaction Rollback build but it isn't as good, the 40 card pure lists are still surprisingly good if a bit bricky.
Fatality Apr 13, 2024 @ 7:51am 
Yes it is worth it, but it is expensive and cannot play many handtraps, which are really important at the moment. It still is pretty good paired with other engines.
Last edited by Fatality; Apr 13, 2024 @ 7:51am
Sephilar Apr 13, 2024 @ 8:03am 
By themselves? No, not worth to buy unfortunately. Unless you play them with Branded/Snake Eyes/Kashtira, they are very vulnerable right now, and they insta lose against Kashtira, which you're going to see a lot if you play ranked.
etqrqz Apr 13, 2024 @ 10:14am 
100%, tear is still a strong meta contender, especially since half of the decks on ladder rn are snake eye, they don't have a lot of banishment to stop your tear plays, unlike when branded was t0 rn.
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Apr 12, 2024 @ 7:01am
Posts: 14